| Da'ath |
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So, I've got several more archetypes coming, mostly for witches, which I'll group up in a larger post later, but I just "finished" this one for presentation.
The name is still in the air, but the overall concept mirrors in fantasy the idea of various "Traditions" of witchcraft. I provided a couple off-the-cuff examples in the link, as it would be up to the GM/players to flesh out their campaign traditions or family tradition. Anyway, here it is:
Archetype: Coven Witch.
Constructive criticism is welcome, as usual.
| Da'ath |
Yeah, they used to use covey and coven in reference to hags. I added a clarification in the flavor text. I did, however, rename the archetype entry to "Witchcraft Traditions" and now refer to the witch as a "traditional witch".
I underlined the ramifications, though I did have to go back and check the ARG. Interestingly enough, they do not actually have an entry in the Bonded Witch area (or I missed it entirely) that specified what occur in the case of a lost/destroyed bonded item and I cannot seem to find any errata regarding it, specifically with regard to spells. Here's what I found:
This bonded item is similar to a wizard's arcane bond bonded item, and follows all the rules of such an item...
Okay, with that, we know to use the Wizard's arcane bond rules. What about spells stored, however, which I could find no mention of? So, let's yank the entry from the witch's familiar entry to add:
If a talisman is lost or destroyed, it can be replaced in the same fashion as a wizard's arcane bond bonded item. A new talisman begins containing all of the 0-level spells plus two spells of every level the witch is able to cast. These are in addition to any bonus spells stored by the talisman based on the witch’s level and her tradition (see tradition below).
I'm hoping I just missed the entry in the ARG, but if not, how does that sound?