Did you know that all tieflings and aasimars wizards are proficient


Rules Questions


in all martial weapons?


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did you do any searches on this topic?
as this topic has come up time and again, and the answer is always the same.

They are not proficient in all martial weapons?,
since they don't have any racial hit dice.

Dark Archive

Yeah, they aren't.


oh =)


even if they were proficient in all martial weapons. it would be weaker than weapon familiarity on the grounds that yes, you have more options to choose from, but you only have 2 hands and are likely to use at most, 1-3 weapon types at a time. and the other races have the advantage of using exotic weapons, while your weapon familiarity is wasted on a proper martial class. and most classes are already proficient with whatever weapons would be best used by thier class.

but even though they don't have hit dice. they innately have the outsider type, that is enough for me to offer martial weapon proficiency. it is weaker than most other weapon familiarities, or even the swordtrained ability of the Karasu.

Dark Archive

Shuriken Nekogami wrote:

even if they were proficient in all martial weapons. it would be weaker than weapon familiarity on the grounds that yes, you have more options to choose from, but you only have 2 hands and are likely to use at most, 1-3 weapon types at a time. and the other races have the advantage of using exotic weapons, while your weapon familiarity is wasted on a proper martial class. and most classes are already proficient with whatever weapons would be best used by thier class.

but even though they don't have hit dice. they innately have the outsider type, that is enough for me to offer martial weapon proficiency. it is weaker than most other weapon familiarities, or even the swordtrained ability of the Karasu.

You're ignoring the ability to instantly prestige into eldritch knight, which would be pretty powerful (you know, if this actually worked).


Mergy wrote:
Shuriken Nekogami wrote:

even if they were proficient in all martial weapons. it would be weaker than weapon familiarity on the grounds that yes, you have more options to choose from, but you only have 2 hands and are likely to use at most, 1-3 weapon types at a time. and the other races have the advantage of using exotic weapons, while your weapon familiarity is wasted on a proper martial class. and most classes are already proficient with whatever weapons would be best used by thier class.

but even though they don't have hit dice. they innately have the outsider type, that is enough for me to offer martial weapon proficiency. it is weaker than most other weapon familiarities, or even the swordtrained ability of the Karasu.

You're ignoring the ability to instantly prestige into eldritch knight, which would be pretty powerful (you know, if this actually worked).

oh yay, i get to be an eldritch knight 1 level early if i play a specific race. that is what? 10 extra hit points and 5 extra points of B.A.B. for a full caster at the cost of a whole level of casting progression and 10 lost levels of school power progression.

Dark Archive

Shuriken Nekogami wrote:
Mergy wrote:
Shuriken Nekogami wrote:

even if they were proficient in all martial weapons. it would be weaker than weapon familiarity on the grounds that yes, you have more options to choose from, but you only have 2 hands and are likely to use at most, 1-3 weapon types at a time. and the other races have the advantage of using exotic weapons, while your weapon familiarity is wasted on a proper martial class. and most classes are already proficient with whatever weapons would be best used by thier class.

but even though they don't have hit dice. they innately have the outsider type, that is enough for me to offer martial weapon proficiency. it is weaker than most other weapon familiarities, or even the swordtrained ability of the Karasu.

You're ignoring the ability to instantly prestige into eldritch knight, which would be pretty powerful (you know, if this actually worked).
oh yay, i get to be an eldritch knight 1 level early if i play a specific race. that is what? 10 extra hit points and 5 extra points of B.A.B. for a full caster at the cost of a whole level of casting progression and 10 lost levels of school power progression.

First of all: Wow you're being pretty hostile right now.

Anyway, eldritch knight is not the best prestige class; however, being able to skip the relatively useless fighter level would certainly make them better.


Mergy wrote:
Shuriken Nekogami wrote:
Mergy wrote:
Shuriken Nekogami wrote:

even if they were proficient in all martial weapons. it would be weaker than weapon familiarity on the grounds that yes, you have more options to choose from, but you only have 2 hands and are likely to use at most, 1-3 weapon types at a time. and the other races have the advantage of using exotic weapons, while your weapon familiarity is wasted on a proper martial class. and most classes are already proficient with whatever weapons would be best used by thier class.

but even though they don't have hit dice. they innately have the outsider type, that is enough for me to offer martial weapon proficiency. it is weaker than most other weapon familiarities, or even the swordtrained ability of the Karasu.

You're ignoring the ability to instantly prestige into eldritch knight, which would be pretty powerful (you know, if this actually worked).
oh yay, i get to be an eldritch knight 1 level early if i play a specific race. that is what? 10 extra hit points and 5 extra points of B.A.B. for a full caster at the cost of a whole level of casting progression and 10 lost levels of school power progression.

First of all: Wow you're being pretty hostile right now.

Anyway, eldritch knight is not the best prestige class; however, being able to skip the relatively useless fighter level would certainly make them better.

it makes the eldritch knight a better caster. but that 1 lost caster level alongside those 10 lost levels of school power progression don't do much for a wizard. it's not really a favorable tradeoff compared to the gain of 10 hit points, 5 points of bab, a fort save increase and 1 extra feat. your touch attacks were already hitting monks on a 2 or better to begin with. swinging a weapon doesn't do much for a wizard especially when your spells would serve you much better. at best, you would be taking an underpowered prestige class and making it less underpowered. but there would be little point in playing an eldritch knight thanks to the magus.


Actually the ED is not bad depending on how you use it. IIRC Jiggy uses one as wizard that knows how to fight, as opposed to the magus, which basically a fighter type that knows how to cast spells, and is still correct since it would make the class better. He never claimed the class would because awesome.


wraithstrike wrote:
Actually the ED is not bad depending on how you use it. IIRC Jiggy uses one as wizard that knows how to fight, as opposed to the magus, which basically a fighter type that knows how to cast spells, and is still correct since it would make the class better. He never claimed the class would because awesome.

that kind of makes sense, but if you are playing it as a wizard, wouldn't it make more sense for to you play an actual wizard? the 1 level delay still hurts pretty badly, not as bad as the 2-3 level delay, but still, it hurts.

the wizard who knows how to fight, to take advantage of the BAB, is probably investing in physical attributes and trying not to dump str. BAB alone is not enough of an attack bonus. i imagine either dervish dance or an agile weapon is involved somewhere.


I agree that a wizard is a more optimal, but as long as you can make the less optimal choice and still contribute I don't see an issue with it.

Now if you bring some abomination to the table that only serves as an XP blackhole that is different.


wraithstrike wrote:

I agree that a wizard is a more optimal, but as long as you can make the less optimal choice and still contribute I don't see an issue with it.

Now if you bring some abomination to the table that only serves as an XP blackhole that is different.

what kind of abominations do you mean? the system really doesn't support multiclassing. classes are a lot less dip friendly than 3.5. back in 3.5, i saw several martials with pounce, a bunch of mediocre skills gained from starting as a skill monkey class, and some form of stackable X stat to Y bonus.


Note that it isn't odd that one might think Aasimars and Tieflings would automatically be proficient in martial weapons, since that was the case in 3.5. Pathfinder changed it, though.

Shuriken: I believe he meant an abomination in the "can't contribute meaningfully" sense.

Grand Lodge

Yep.
Without racial HD, they gain proficiency from their class.

Easy mistake though.


Shuriken Nekogami wrote:
wraithstrike wrote:

I agree that a wizard is a more optimal, but as long as you can make the less optimal choice and still contribute I don't see an issue with it.

Now if you bring some abomination to the table that only serves as an XP blackhole that is different.

what kind of abominations do you mean? the system really doesn't support multiclassing. classes are a lot less dip friendly than 3.5. back in 3.5, i saw several martials with pounce, a bunch of mediocre skills gained from starting as a skill monkey class, and some form of stackable X stat to Y bonus.

A poorly made or played character.


blackbloodtroll wrote:

Yep.

Without racial HD, they gain proficiency from their class.

Easy mistake though.

Yeah I thought this break through discovery would put me up there with Obama and be a candidate for the Nobel Peace Prize.

Grand Lodge

Please, no politics or religion here.


blackbloodtroll wrote:
Please, no politics or religion here.

But I have questions about what deity my assaimar inquisitor should worship.

Grand Lodge

Real world religion, I mean.


I knew that ;p

Grand Lodge

You may be surprised.
No offense to anyone, but I have seen some rather moronic responses.

Makes textual sarcasm even more hard to read.


blackbloodtroll wrote:
Makes textual sarcasm even more hard to read.

I'm being textually harassed.


Bbt can't help that he is textually promiscuous.

Grand Lodge

I suppose I am a bit of a Textual Deviant.

Grand Lodge

Shuriken Nekogami wrote:
wraithstrike wrote:

I agree that a wizard is a more optimal, but as long as you can make the less optimal choice and still contribute I don't see an issue with it.

Now if you bring some abomination to the table that only serves as an XP blackhole that is different.

what kind of abominations do you mean? the system really doesn't support multiclassing. classes are a lot less dip friendly than 3.5. back in 3.5, i saw several martials with pounce, a bunch of mediocre skills gained from starting as a skill monkey class, and some form of stackable X stat to Y bonus.

Is 3.5 your standard for multi-classing? It was SO dip friendly that being a single-classed character of ANYTHING was a suboptimal choice as opposed to dipping, or going the PrC route. In several cases such as sorcerer, ranger, extremely suboptimal.

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