| Uthak |
Ok, last night the PC's ran into one of the sub-bosses of the adventure I'm running. They had fought him once before so he was aware of some of their abilities. My plan was once the monk grappled him he was going to dim-door 40ft into the air with the monk the escape the grapple and let the monk fall the 40ft. Now the dim-door is a spell-like ability for the sub-boss, when the monk grappled the s.b. I know I had to make a concentration check to use it (which I passed) the monk player the shouted for every one to take there AoO's as he was using his dim-door. To cut the story short the fight is over and after everyone had packed up and gone home for the night i looked through the rules it seems I hiccuped on this fight. the way I'm reading the rules I get the making the concentration check for casting while grappled, but if I passed that one would that not also negated the parties AoO's, or would i get to make another concentration check to cast defensively and prevent the AoO's.
Another matter was brought up by one of the other players(a bow wielding ranger)....an opponent that is grappled seems way to easy to hit, and at no risk to the player grappling him. I remember an old DM of mine that used to have a house rule that if you tried to attack anyone while they where in a grapple the dmg was halved between the two people in the grapple. the ranger voiced a similar opinion as the 1/2 orc in the party hit the sub-boss repeatedly with his great ax while being grappled by the monk. After this encounter i get the feeling that the rest of the adventure will be plagued by the tactic of let monk grapple BBEG. then the fighter/rogue & great-ax wielding 1/2 orc will run in and chop it to bits. After looking through the rules I find nothing to stop this from becoming a reality.....(tell me I'm wrong)
Next thing i need to know i can't seem to find is whether a creature with regeneration can be Coup de Graced?
| Tristram |
Regenerating creatures cannot be killed by while their regeneration is active, someone would need to suppress it with whatever overcomes it (fire, acid, etc.) for the kill to be possible.
For the concentration checks, I've heard this two ways:
A)You make two concentration checks, one for grapple and another for casting defensively.
B) Make one concentration check using all the modifiers added together (so a defensive grappled casting would be 15+twice spell level+grapplers CMB).
I favor A as the casting rules list the concentration situations separately.
As for your grappling situation, it's a perfectly valid tactic. If you don't want to deal with letting the monk feel useful/necessary every fight, toss in some larger opponents, some flying opponents, some opponents who are on fire, etc. I recommend you give them chances to use the tactic, but don't be afraid to make them try for it slightly,
| Uthak |
So say the monk beat the creature to -8hp, the creature has regeneration 2(fire/acid). he then states his intent to deliver a Coup de Graced. How would that be handled.
For speed sake on game night I let the happen as normal, the monk dealt another 14 points of dmg...I faked a roll ...and put the creatures hp total at -22hp. now the party looted the body and moved to the next room, the only person that dealt any acid dmg to the creature was the magus but it was only 7 points. does this mean the creature regenerates 2hp a round up to its original total minus the 7 points from the acid attak or because it took acid dmg before the killing blow all regeneration stopped.
Diego Rossi
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What matter is when the acid damage was applied.
When someone apply the right kind of damage regeneration is shut off during the next round (note: not the current round). If the target has sustained enough damage it will die. if not the next round regeneration will restart and repair all damage if there is time.
It is very different from 3.x.