The Devil of Sandpoint Build


Advice

Shadow Lodge

Hail all,

I have been recruited into playing in rise of the rune lords Adventure Path. I am currently running it so I already know whats happening but this group needs another player.

They currently have 3 players: a Inquisitor of Calistria that uses a whip to trip foes, a rouge who is specialized in pickpocketing and sap wielding and a Paladin who was just killed in the glass works. I have it on good authority that he is coming back as another melee class (probably fighter).
They have a great role play group but are getting beat down in combat. I have been asked to step in and help fill some gaps. The GM has also told me that she intends to introduce me as the Devil of sandpoint.
As I have seen it they are lacking both arcane and divine magics. I was thinking about playing someone who could fill both of those roles at least to a degree.

I am currently looking at a Druid or a Life Witch. If I play a witch I may very well play an Orc Witch Doctor. I am open to suggestions though.
Anyone have any good builds for a healer/blaster/buffer? Any fun ideas for a devil of Sandpoint?

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A flames oracle is a pretty capable blaster/healer as well. I've never played that AP, so I have no idea what flavor a "devil of sandpoint" should have, but at face value, it sounds like fire would not be amiss.

Shadow Lodge

Yeah I guess I should have explained that. The sandpoint devil is a unknown monster that lurks around sandpoint (the village the game is based around). Different people have different reports on what it looks like, etc. Fire is a solid choice. I will take a look at the oracle. I worry about them though because they don't get a lot of spells known.

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