Divine Hunter archetype: what does Righteous Hunter replace?


Rules Questions


1 person marked this as FAQ candidate.
Ultimate Combat wrote:

Righteous Hunter

At 14th level, a divine hunter’s ranged weapons are treated as good-aligned for the purposes of overcoming damage reduction. Any ranged attacks made by an ally within 10 feet of her are likewise treated as good-aligned for the purposes of overcoming damage reduction.

This ability functions only while the divine hunter is conscious.

This ability replaces aura of righteousness.

In the baseline class, paladins gain aura of righteousness at level 17, and it specifies:

CRB wrote:

Aura of Righteousness

At 17th level, a paladin gains DR 5/evil and immunity to compulsion spells and spell-like abilities. Each ally within 10 feet of her gains a +4 morale bonus on saving throws against compulsion effects.

This ability functions only while the paladin is conscious, not if she is unconscious or dead.

Does a Divine Hunter still gain Aura of Faith, which they would normally get at 14th level (and which is very similar to Righteous Hunter)? Or is the Righteous Hunter archetype ability supposed to replace Aura of Faith instead of Aura of Righteousness?


Per the rules as written, you get Righteous Hunter at 14th level and do not get Aura of Righteousness at 17th level. It has no effect on any other abilities and when you would get them.

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