Bloody Assault Feat Question


Rules Questions

Grand Lodge

Here's the text:

Prerequisites: Str 13, Power Attack, base attack bonus +6.

Benefit: You can choose to take a –5 penalty on all melee attack rolls and combat maneuver checks to inflict 1d4 points of bleed damage with your weapon melee attacks, in addition to the normal damage dealt by the weapon. A creature continues to take bleed damage every round at the start of its turn. Bleed damage can be stopped by a DC 15 Heal check or through any magical healing. Bleed damage from this feat does not stack with itself. You must choose to use this feat before making the attack roll, and its effects last until your next turn (although the bleeding lasts until healed, as normal).

So my question is this; If your character has three attacks in a round and you target all three on a single opponent and then manage to hit with all three attacks while using this feat do you do an extra 1d4 points of bleed damage with each hit and then the opponent takes 1d4 points of bleed damage on the beginning of his turn, or is it only one attack that get's the extra 1d4 points of bleed damage (no matter how many actually hit) and then the opponent takes an extra 1d4 points on his turn?

Dark Archive

the answer is in your question
Bleed damage from this feat does not stack with itself.

so the 3 attacks take the -5, but only one inflict the bleed damage


A slight correction they would all inflict the bleed but would over wright one another. So the best of the 3 bleed dice would be the one that sticks.

Dark Archive

you are right. the best of the bleeding dice (as far as you hit, of course)

Grand Lodge

Stome wrote:
A slight correction they would all inflict the bleed but would over wright one another. So the best of the 3 bleed dice would be the one that sticks.

That's what I thought but then I started over thinking a little bit and thought that it might mean that while each hit does an extra 1d4 points of bleed damage the opponent only takes an extra 1d4 points of damage on their turn not 3d4 points of damage on their turn (that's what I thought it meant by stacking).

As it is this feat is almost useless since you take a -5 to all of your attacks (not just the one that does bleed damage) and the most you can hope for is an extra 4 points of damage.

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