Jiggy
RPG Superstar 2015 Top 32, RPG Superstar 2012 Top 32
|
It would depend on the hex; some will break invisibility while others won't - just like some spells will break invisibility and others won't.
Cackle seems no more an offensive ability than "summon monsters and have them attack, cut the ropes holding a rope bridge while enemies are on the bridge, remotely trigger traps, open a portcullis to release attack dogs, and so forth" which invisibility lists as not ending the spell.
| Marthian |
Using a hex that hurts the enemy (Evil Eye) would be considered an offensive action.
Cackle is probably up to GM fiat, I'd rule it as it isn't directly offensive, even if an enemy is caught in it. However, there would be the issue of "They are invisible! I can't find-There's laughing coming from over here *pinpoint and swing*"
| wraithstrike |
Cackle does not target anyone. It affects any creature within 30 feet so the cackler does not even have to know where they are.
Cackle (Su): A witch can cackle madly as a move action. Any creature that is within 30 feet that is under the effects of an agony hex, charm hex, evil eye hex, fortune hex, or misfortune hex caused by the witch has the duration of that hex extended by 1 round.
| StreamOfTheSky |
Cackle does not target anyone. It affects any creature within 30 feet so the cackler does not even have to know where they are.
Well, casting Black Tentacles on an area, you could say the same thing. :p
I do also think Cackle is not an offensive action, even when it's continuing an ongoing debuffing hex. Similarly, I think continuing to concentrate on a spell that directly or indirectly causes harm is also not an offensive action. Moving a flaming sphere...that would probably be an offensive action, though. Where to draw the line certainly does get blurry....