
Hassy |
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My PCs are getting themselves mixed up in politics and war, and I'm wondering about relative populations of Brevoy, its Lords and the various River Kingdoms.
Guide to the River Kingdoms gives me population numbers for each of those, but in the campaign setting and in Stolen Land I only see the population of some of Brevoy's larger cities.
Does anyone know of a source for the total population of Brevoy and/or the Lordships? Or has anyone estimated/invented them for their own games?

Hassy |
Inner Sea World Guide (hardcover) has four pages on Brevoy, and gives the overall population as 400,000 to 450,000.
New Stetven 32,850
Restov 18,670
Port Ice 13,260
Grayhaven 5,880
Winterbreak 5,840
Highdelve 4,502
Silverhall 3,952
Stoneclimb 2,244
Eagle's Watch 1,980
Brunderton 1,120
Thanks!
Do you happen to know where Brunderton is, exactly? It's the only one of those towns not on the Kingmaker Player's Guide map. The text says eastern Rostland, so presumably the road from Restov to east shown in Varnhold Vanishing leads there.

Hassy |
Do you happen to know where Brunderton is, exactly? It's the only one of those towns not on the Kingmaker Player's Guide map. The text says eastern Rostland, so presumably the road from Restov to east shown in Varnhold Vanishing leads there.
Ok, so I found it. It's more like northern or north-eastern Rostland: it in the mountains (duh... a mining town) near the lake where the river to New Stetven from east begins.
So the road *north* from Restov probably goes there. I wonder where the road east goes...

Icyshadow |

Bigrin da Troll wrote:Inner Sea World Guide (hardcover) has four pages on Brevoy, and gives the overall population as 400,000 to 450,000.
New Stetven 32,850
Restov 18,670
Port Ice 13,260
Grayhaven 5,880
Winterbreak 5,840
Highdelve 4,502
Silverhall 3,952
Stoneclimb 2,244
Eagle's Watch 1,980
Brunderton 1,120Thanks!
Do you happen to know where Brunderton is, exactly? It's the only one of those towns not on the Kingmaker Player's Guide map. The text says eastern Rostland, so presumably the road from Restov to east shown in Varnhold Vanishing leads there.
The map doesn't say?
That sounds rather bothersome.

RobRendell |

Thanks for bumping this thread!
Combining those settlement population numbers with this break-down of each Brevoy noble house's claimed hexes gives us the starting point to actually stat up each Brevoy noble house in detail...

Hassy |
I did stat out the populations, but ended up not doing anything more detailed, as the campaign went in other directions.
My hex counts were quite different from those of the other thread, estimated from map area based on borders I drew myself. I also did not assume everything was settled – if it was they'dve pushed into the Stolen Lands earlier.
Below is my population spreadsheet. I added a second sheet where I simply replaced the hex counts with those from the other thread. It changes the balance between the houses somewhat, but the total population still falls within 400-450k as it should.
https://docs.google.com/spreadsheets/d/1z8V91Rg2f2JoOTDCLtjeizHOrV4zFO8nMRS FryLvQNY/edit?usp=sharing

Canadian Bakka |

OldManJim had made some fantastic maps of Brevoy a few years back, including ones that are borderless for you to place borders wherever you like.
I used that as a starting point for the noble houses. I have begun the slow process of changing the borders of each House to fit my tastes for the KM campaign I run. For example, I reduced the sizes of most of the Houses while increasing the sizes of House Surtova and Lodovka (which I mainly did by incresing the number of water hexes they claimed [in my campaign, the Lake of Mists is actually much larger - I merely took Brevoy and the Stolen Lands and transplanted into a homebrewed world with appropriate changes] and expanding the eastern and western borders a bit).
Once I have those borders marked out to my tastes, I will be using Ultimate Rulership to get the base populations. As far as I can tell, each House only has a few "cities" per se, so I will eventually flesh those out to roughly match the listed official population. My goal is to have each of those settlements have a particular theme while still meeting the basic requirements they need for each settlement based on the terrain, etc.
It will be one of my summer projects. Of course, my group is currently in Realm of the Fellnight Queen before I start them onto The Varnhold Vanishing. So I have to finish doing the statistics of the centaur's settlements before I can tackle Brevoy, ;)
Cheers!
CB out