UC Defense Score help


Advice

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In an upcoming campaign I'm hosting for a family game of Pathfinder, I want to use the Defense Score variant from Ultimate Combat. However, the more I think about it, the more I question myself. My issue seems to be that as characters get higher in level, their attack bonuses are going to scale upward. The enemies they face and even their own PCs will have defense scores that will not scale. Tough PCs and enemies will be easy to hit, trivial even, at higher levels.

What are some ideas some of you have used and/or can offer to remedy this?


Keep in mind that with this system your getting DR from armor, so each attack that damages will have it's damage reduced by an amount = to the DR.

Dark Archive

I understand that. I can't help but think "Why have an attack roll at all, if they're just going to be that easy to hit anyway". I still want some chance a hit will miss.


1) The primary attack is very likely to land but iterative attacks are less likely to hit unless the target has a substandard AC.
2) A high bonus to AT means that you can sacrifice bonus to hit to for other effects.

Dark Archive

Thanks Humphrey!

Just another question (for anyone that wants to answer): should I still aim for the recommended AC/Defense according to the 'Monster Statistics by CR' chart?

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