| gustavo iglesias |
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Hi. This is my doubt:
Animate Dead allows you to control 4x CL in HD. I assume that any permanent raise in Caster Level is also a permanent raise in the number of controled undeads (so, a Varisian Tattoed necromancer, with +1 CL in necromancy, could raise 2x HD extra and control up to 4x HD extra. A character with a trait that gives him +1 CL to Animate Dead would work similarly).
However, my question is more about non-permanent raises.
If a character has a Ioun Stone with +1 CL... get 4 extra HD? What happen when he takes the ioun stone out to sleep?
What happen with temporal buffs, like Death Knell or Death Twine?
Assuming he loses control of those undeads created and controlled through temporal buffs, when he loses the buff... is the reverse also true? If I hit a necromancer with Enervation, and he loses 1 CL, does he lose control of 4HD of undeads??
O_O
Anybody can help?