Dual Cursed Oracle & Misfortune Revelation


Rules Questions


Once a day (per creature) you can make a creature within 30 feet of you reroll a d20, but you have to declare that you are using the revelation before they reveal the results of the die roll.

Technically, if the rest of the party knows you have it, then someone can just tell you they got a bad roll without revealing what it is and you can give them a second chance (so it'd be more a fortune thing than a misfortune thing). Other than that you are either hoping that the GM has a tell so you know they rolled good and you can make them reroll before they give the results or you are just blindly using it 50% chance that you let them reroll a bad result. All of that is dependent on the GM ruling that revealing the roll is giving a number as opposed to indicating success or failure as well.

Is this really worth selecting as a revelation?


When it says "before the results are revealed" it means before it is known whether it is a success or failure. You are allowed to know what number was rolled however, so you can use that to determine whether or not you want to use Misfortune.

Personally, I think the Misfortune revelation is pretty good. I would have made my oracle a dual cursed oracle for it, but I couldn't think of a second curse that fit the character concept.


If you're not allowed to see the number before deciding whether to use it then it provides literally no benefit. No GM should ever rule that you can't see the number before deciding whether to Misfortune.


Sounds good, only our GM knows are characters well enough to just say "that'll hit" rather than giving numbers. Most of our players are good enough to know after a round or two of combat that a roll will fail or succeed. I can see too many opportunities slipping away unless I want to start arguments about numbers being revealed and results being declared.


You get to see all dice rolls - and the ability is awesome - get hight enough AC so things only hit on an 20 - reroll that 20... Then focus on kiloing that monster..
However i find that as i level up - immidiate acions - and the swift action in the following rounds becomes more and more valuable - once you have 3-4 things you could do with our swift action/immidiate action you don't regret having the revalation - sometimes you just wish you hadn't use it this round...


Wouldn't a 1 or 20 be the equivilent of revealing the results since they either auto hit or auto fail?


There's a difference between knowing the result and having the result revealed.

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