| Snakebearer |
What is the best way to use the Necromancer's Grave Touch according to you guys? I mean, I'm really hard pressed to find any use for it. Is there any kind of strategic setup I'm missing here that could make it comparable to a 1d6+1 per 1 caster level like most of the other offensive school abilities?
| Mage Evolving |
Grave touch is the shaken condition with no save. So it has some uses.
-Touch the creature then let the fighter with shatter defenses make his attacks at touch AC. Probably the best use.
-Have your inquisitor/barbarian/fighter make a demoralization check then touch him and he is frightened. removing him from battle.
-Out of combat it is great for influencing people.
-Dirge of doom and grave touch has your opponent running for the hills.
Other than that it's just an interesting flare.