Attendance Rules; Justified?


Gamer Life General Discussion


I have a long-standing rule that in a party of five players, I will run a game whenever four players and myself can make it work. This is mostly necessary as we're highschoolers, one of us has sports, about half the players are seniors, and schedules can be both unpredictable and crowded. Because of this, this rule is often used.

I'm starting a new campaign, having finished the previous year-long campaign I'd been running with basically the same group. Trying to arrange a game this weekend, I pushed for Sunday, when four of us could attend for most of the game. This caused one of my players to storm out of the chat room after a passive-agressive argument. Thinking over this incident later, it occurred to me that she will be missing the first session of the new campaign. It hadn't been as much an issue in our previous campaign, which was haphazard and episodic, but it may be in this one. There are other campaigns or oneshots our group can run, but I'd prefer not to; another player is leaving the week after next, and though it gives us some room, the four-person rule was established to allow us to game for sure at all even if schedules change. Also, the disappointed player's character (effectively part of the MIB) gives her an excellent excuse to appear unexpectedly or disappear. I had offered that she could drop in anytime if she got back soon enough, but she was too angry at that time to really accept that. But I can't claim I have no selfish reasons to want to start my pet project campaign sooner rather than later.

Experienced DMs of the Paizo messageboards, do you have any words of advice?


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My first question is, if you are in High School why is your writing skill on par with an upper collegiate level?

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I could write like that in high school, its not unheard of.


Nepherti wrote:
I could write like that in high school, its not unheard of.

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Just improbable. I sense a trap !!

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This is just my personal view, but I can see where the player is coming from on this. The first session of a brand-new campaign is by far the most important one to be a part of (the final climactic encounter being the second-most important), as it sets the tone for the entire campaign and also serves to introduce all the player characters to eachother.

I wouldn't personally start a new campaign without all the players present for the first session, even if the normal attendance rule was to run with 4 of 5 present (which is a rule I agree with and also use).


Grand Magus wrote:

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My first question is, if you are in High School why is your writing skill on par with an upper collegiate level?

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I had no life and thus read a lot? But anyway, thank you, and I am indeed a sophomore in High School. (If you read my older posts-)

As the situation stands, one of my other players may be unavailable, so I may be running something else anyway. The situation's still fluid.

The Exchange

Yucale, you are a good writer. So, I suggest two things:

1) It would be wise to start the campaign one week. This is to ensure that all people will at least be available for the first week, even though another player is leaving the next. One of the cool things you can do is put up a poster in your local School Library so that more people may join. I just got out of High-School, but never joined in a school group.

2) What you could do, if you want to start asap, is start a PbP campaign of what you want here on the messageboards. If its as good as you say, and if you write it like you did the OP, then you'll get players in no time.


Hmm I am pretty sure I wrote better in Highschool than I do now. Sadly that was many cold ones, and many lazily transcribed, hastily sent text messages ago.


As someone about halfway through high school, I felt a small bit offended by Magus's post. Obviously, I can't go claiming to be as good a writer as the OP, but...y'know, I don't think I can finish this sentence without sounding like an egomaniac. Hence the ellipses. Obscure the ending so nobody notices, see?

Anyway, is Magus doubting the authenticity of the story, or just remarking on Yucale's talent?


Ah you young-in's feigned disbelief is how us old folk compliment you!


I can be just as funny as you grown-ups!
...see, I was going to reference Wesley, but I don't remember enough about him to do so. But I do remember Scrappy Doo. I guess I am young. XD


Yucale, I don't have a lot of experience, but from what I've noticed, barring emergencies and the like if they can't make it to the first meeting they rarely tend to make it to the future ones.


TheRonin wrote:
Yucale, I don't have a lot of experience, but from what I've noticed, barring emergencies and the like if they can't make it to the first meeting they rarely tend to make it to the future ones.

She does have her senior project to work on. I'm postponing the first session until either I can get everyone together or we can't before one of my other players leaves for some time and we can get four people together before then. Which gives her about a week to help arrange a game that works for everyone. It seems like a fair compromise.


Tirq wrote:

Yucale, you are a good writer. So, I suggest two things:

1) It would be wise to start the campaign one week. This is to ensure that all people will at least be available for the first week, even though another player is leaving the next. One of the cool things you can do is put up a poster in your local School Library so that more people may join. I just got out of High-School, but never joined in a school group.

2) What you could do, if you want to start asap, is start a PbP campaign of what you want here on the messageboards. If its as good as you say, and if you write it like you did the OP, then you'll get players in no time.

Thank you :)

I had something up, but it was a roughly done prototype. Depending on my schedule, I may start it up on the boards.


I'd play =)


It's over on the recruitment board now. 'Shadow of the Runelords', and thank you for your interest.


Grand Magus wrote:

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My first question is, if you are in High School why is your writing skill on par with an upper collegiate level?

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Because upper collegiate level writing quality is overestimated?

Seriously, I probably wouldn't write as good when in my late High School. Mostly because English isn't my native language. In Polish? No problem, aside for a greater number of orthographical errors (we hadn't autocorrect then...)

Myself I prefer to start the campaign with all the players present. Later it depends upon current circumstances in-game. There are times that I cancel the game when crucial character would not be available.


I do agree that it is very important for all players to be present for the first session of a new campaign. I also try very hard to accommodate player schedules so everyone can attend major plot-related sessions-- such as fights with major enemies or anything that's going to have emotional impact.

My players are all in their 30s and 40s, all have full-time jobs, and most are married and/or have kids. Obviously, family and work commitments trump D&D time, so player absences are pretty frequent.

Our standing rule is that a quorum of 2/3 total player count is required to hold a session. For a 6-player party, we'll run with one or two players out; for a 4- or 5-player party, we'll run with with one player out.

I always run the PC of a missing player as an NPC.

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