| TheRonin |
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Spinning out of an unrelated thread, someone mentioned that wearing an Armored Kilt on light armor reduces the maximum movement speed to 20 foot. Is this true? (If so I have been playing it wrong!)
I had assumed being counted as medium armor (or heavy) only effected proficiency, or spell-failure in the case of a bard for example who can cast in light armor.
The Maximum movement speed of an Armored Kilt by itself is listed as 30 feet. I can understand where the idea that it reduces speed comes from, Virtually every set of medium armor has a movement speed of 20 feet. But Im not sure if that means by virtue of wearing an armored kilt you are suddenly slowed down that much. It seems like it would make the kilt much less useful.
Anyways I could be way wrong, Does anyone know the official rule here? Does anyone play it one way or the other?
| TheRonin |
Lamellar, Leather is medium armor with a movement speed of 30 feet. And the Armored kilt itself has a movement speed of 30 feet. I suppose that could be just for wearing one by itself. But I question the intent there if the Armored Kilt + Light Armor drops your speed. In what instances would it then be better than just using medium armor?
| TheRonin |
Actually if wearing a regular armored kilt by itself leaves your movement speed at 30 and counts as light armor, and wearing Silken Armor by itself leaves your movement speed at 30 and counts as light armor. But combined your movement speed is 20, I fail to see how making the armored kilt mithril will change this.
Unless I guess they were both made of mithril, then I can see the new 'medium' armor would be 'light armor'
Weirdo
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I'd been under the impression that the benefit was proficiency - that adding an armoured kilt increased the grade of armour for purposes of encumbrance but not for proficiency in the same way mithril reduces encumbrance penalties but doesn't modify proficiency requirements.
A character such as an unarmed fighter archetype (only proficient with light armour) could then add an armoured kilt to a chain shirt and get +1 AC in exchange for the reduced speed - scale mail with better dex bonus and check penalty.
Would also allow you to combine, for example, the cavalier beast armour (no heavy proficiency) with the order of the shield (has ability requiring heavy armour) without spending a feat on heavy armour.
| TheRonin |
from what I can tell looking through the old armored kilt threads
1) Armored Kilt increases the armor type to medium
2) Most medium armor has a movement speed of 20
3) Core rule book wording implies that speed is an inherent quality of the armor's weight category, but never actually says Light = 30, Medium = 20.
4) Later books contradict this by introducing armors whose speed is not the same as the rest of their weight category.
5) the wording is ambiguous at best.
6) If the armored kilt is mithril and the armor is mithril it may or may not be considered one weight category higher.
7) Armored kilt rules needs to be clarified and a few developers just don't like them.
Can anyone find anything more 'official'?