Variant Magic Items and Identification


Rules Questions


Hello,

Back in 3.5 day, one of the splatbooks (Complete Arcana, I believe), talked about variant looks for magic items - i.e. magically treated fruits, blessed wafers, talismans etc that function as potions, wands that are in form of charms, and so on - basically the idea is that as long as it works the same way, it can look however you want it to. I'd like to introduce something like that - I would imagine that if a ranger, wizard and an inquisitor made wands, they won't necessarily look the same.

The question is, do you think that another class should have a bigger problem identifying or using such an item than one made from one of their own kind? For example, should a wizard have a harder time identifying a wand with a spell s/he can use if it's made by a divine caster or has a particularly exotic form (i.e. a cleric from the Mwangi trying to figure out an Irrisen hex-net)?

The Exchange

You ID with detect magic so no. Noticing its a wand, well detect magic solves that.

So in a split decision with out detect magic and the type is specifically rare in the PCs region sure. Otherwise I don't think an increase is needed.


The characters don't have the magic item catalogue memorized, so a magic apple woudnt be any harder to identify than a magic potion.

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