Build advice for Fighter / Ranger Ogre


Advice


My GM was gracious (maybe crazy) enough to let me use the ogre build example from the ARG. I had originally stated out a barbarian, but after one session of play, found it to be a bit... defenseless. So I'm switching to a fighter to start and would appreciate any advice.

Ok, specifics.
Attributes:
STR: 16 (+6) 22
Dex: 16 (-2) 14
Con: 17 (+2) 19
Int: 13 (-2) 11
Wis: 13
Chr: 12 (-2) 10

We are using the Vigor/Wounds alternate rules, hence the higher Con.

I've fallen in love with the dorn-dergar, so took EWP as my first feat. With the ogre's range and it being a ranged weapon, and a decent if not stellar dex, I picked Combat Reflexes as my fighter feat.

We're also playing Kingmaker - all the players are half-orcs, hobgoblins and me with my ogre... we're interested in seeing how we can make the River Kingdoms into an orc/monster haven.

Because it's Kingmaker, and outdoorsy types are king (no pun intended) I'm considering taking levels in Ranger, focusing on THF (grabbing Shield of Swings at R2 and Great Cleave at R6) Outside of that though, I'm a bit lost. I'm planning on grabbing Darting Viper at level 4 as F2 (so F1, R1, R2, F2 for levels)

Any thoughts on additional feats / progression? I'd like to get at least F3 for armor training 1 (and might as well go to F4 for spec?) Given the ranger feats are limited to medium armor, I figured being able to full speed in it would be advantageous.

So, any archetypes would need to reflect keeping AT1. I also want Great Cleave, but not Cleave (necessarily), so would like to keep R6 free feat (had considered Falconer, until I saw the loss).

So, anything else that would help?

I'm looking to do decent (not insane) DPR while being, if not a total tank, at least able to hold my own.

Thanks!

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