I'm a Pirate! (actually, a Gunslinging Summoner!)


Advice


Okay, I'm going for a weird build, and it is what I am set on, but need some advice on how not to blow the concept.

Background: We are starting Skull & Shackles.

Our DM is gonna be changing up the start, we already have a ship and we each are taking 1 of 6 roles that each award a +2 to an ability score.
We also get to start with 3 times max starting wealth.

I got the Captain, which gets me a +2 to Charisma.

We are starting with a 15 point buy.

I plan on playing a Gunslinger (Mysterious Stranger) at 1st level, then Summoner for the rest. I am toying with Synthesist, but really love a separate eidolon.

Fellow Party Members:
Human Bucaneer
Half Orc Barbarian
Slyph Rogue
Something Inquisitor

Any suggestions?

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