
Grimmy |

Help me make a character.
7th level, all books are legal but this looks to be a friendly beer and pretzels kind of game I am mos def not trying to show up with Pun-Pun or similar.
I want to make a couple of different characters so th DM can audit them and decide which one fits his game/group the best.
My first idea is a Half-Orc or Human Ranger/Druid from the Shadow Marches or the Eldeen Reaches. Thinking Gatekeeper Initiate.
Switch hitter or TWF would be cool.
Any advice on stat-array, feats etc?

Chris P |

Help me make a character.
7th level, all books are legal but this looks to be a friendly beer and pretzels kind of game I am mos def not trying to show up with Pun-Pun or similar.I want to make a couple of different characters so th DM can audit them and decide which one fits his game/group the best.
My first idea is a Half-Orc or Human Ranger/Druid from the Shadow Marches or the Eldeen Reaches. Thinking Gatekeeper Initiate.
Switch hitter or TWF would be cool.
Any advice on stat-array, feats etc?
Hmm it's been a while since I've flipped through my Eberron books. First off, I'm not sure I would bother with the ranger levels and just stick with Druid. Personally I don't think you get a lot out of the ranger levels, but totally up to you.
Eberron did a good job with extra Druid feats that complimented each of the Druid sects. Definately look at the Gatekeeper ones. I always liked the feat that let you have insects as animal companions, but that's just me.
Not sure what you mean by switch hitter, but you'll have to decide what your combat appraoach will be. one-two hit with your animal companion, lots of spells, buff spell then wildshape and attack, etc. That to me determines how to destribute your stats. As a half-orc I would expect more straight combat and less offesive spells, so more towards your physical stats and just enough wisdom to get your spells.
I hope that helps.