Changing favored class bonus and race specific classes


Homebrew and House Rules


I'm of the belief that damn near every option should be open to every character. Would it be unbalanced to
1. Give favored class bonus when you level no matter which class you choose to take a level in; including prestige classes and what not.
2. allow characters to choose alternate favored abilities from any race. So a human summoner could take the half elf evolution bonus instead of the human bonus spell.
3. allow race specific classes to any race as long as you can find fluff your way into the class. Not humans joining the dwarven order of runeforgers(at least not exclusively), but instead a human order from a specific town or culture that fits the runforger archetype.


1. I don't think so. I would however give Half-Elves something to replace their Multitalented trait, as this renders it useless.

2. As long as it's open to absolutely everyone? No, I don't think so.

3. I pretty much do this anyway. All it takes is a slight reflavoring in most situations to make it work right. I don't play in Golarion though so I'm not bound to the setting's ruleset.


1) Maybe.
2) This would heavily dilute the flavor, and some of the races have stronger favored class bonuses to make up for other things intrinsic to the race. Like the human favored class bonuses.
3) The rules already allow this.

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