| MaxAstro |
| 2 people marked this as FAQ candidate. |
Alright, this seems a little convoluted. The Internal Alchemist's Breath Mastery ability replaces the normal Throw Anything class feature. Throw Anything reads:
All alchemists gain the Throw Anything feat as a bonus feat at 1st level. An alchemist adds his Intelligence modifier to damage done with Throw Splash Weapon, including the splash damage if any. This bonus damage is already included in the bomb class feature.
Relevant line bolded. The relevant section of the Bomb class feature reads:
On a direct hit, an alchemist’s bomb inflicts 1d6 points of fire damage + additional damage equal to the alchemist’s Intelligence modifier.
So, the question is, does losing Throw Anything cause the Internal Alchemist to lose the bonus Intelligence damage from their bombs, or is that damage "hardcoded" in the bomb class feature?
| ubiquitous RPG Superstar 2013 Top 32 |
This seems very vaguely-worded. My interpretation of this is that the bomb class feature has the "int mod to damage" coded into it, as such, and losing the Throw Anything class feature just removes that bonus damage from any additional splash weapons that the alchemist happens to throw, such as Alchemist's Fire, Holy Water, etc, leaving bombs as they normally are.
| Skylancer4 |
RAW, it is one ability modifying another class ability (and specifically calling out that fact). The bonus damage from the Bombs comes from the Throw Anything ability, Throw Anything tells you that is where the modifier of the Bomb damage comes in. You would lose it if Throw Anything is lost via archtype.
The damage isn't "hardcoded" in, it is included in the calculation so all relevant information is in one place (something that doesn't happen all the time unfortunately).