Urban Characters


Advice


I will soon begin a campaign organised around a city. This is very exciting for me, as ive been looking at more social based characters and cant wait to try one out.

Personally, i love the flavour of the master spy. The idea of amazing infiltration, taking on other personas etc, it sounds awesome to me.

My question is, the rogue/bard debate, i like the idea of a more rogue based character but the skills and spells of the bard is also hard to walk past.

I have access to the Core Rulebook and the APG. 2 Traits from the APG are also allowed. Starting at level 3 with rolled stats as follows.

18
16
15
14
10
10

Leaning towards human at this stage, for the feat and for +2 to chosen stat (open to other suggestions), another thinking for human is, common race, easy to disguise.

I want to have a few backstories written up for other names my character will go under, for example, a dancing teacher, a cook, a tailor, etc. Each with their own minor background and personalities etc.

Im after suggestions on anything, as far from left field as they may seem.

Cheers in advance


Archaeologist or sandman bard. Both get very rogue-y features. I prefer sandman, myself. They get sneakspell and steal spell, both very cool features for a sneaky spellcaster. They get big bonuses to Bluff, Sleight of Hand, and Stealth. Trap sense and can disarm magical traps. And they get sneak attack.


I played a spylike character somewhat recently for an Ebberon game. The character was a changeling bard with the street performer archetype, building to go into shadowdancer (didn't ever make it that far, sadly, so that really just meant my feats were all terrible haha).

Still, though, the character was quite good at what they did! The Disappearing Act performance, coupled with the Memory Lapse 1st level spell, were fun times.


Archaeologist archtype bard, but it's in Ultimate Combat. If you can use the PRD, you can find it in there.
If you are allowed 3PP, check out the Adventurer Class we have.

Grand Lodge

You want infiltration, and great social skills?

Inquisitor is the way to go.


As stated above only core rulebook and advanced players guide. At the moment im leaning towards rogue just for roleplaying purposes, typical spy as opposed to magic user.

We also have an inquisitor in the party already, so yeah.

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