S'mon |
I thought about it; but I found that using the regular XP chart but making every PC start at 1st level & track their own XP (instead of new-style party XP) had a similar effect - with attrition and variable player group, the actual advance in average party level is similar to using the slow XP chart. I've run 10 ca 4 hour sessions since February and the regular PCs are 2 2nd level & 1 4th, so average just under 3rd.