| Resistance |
I'm looking to have a stay-at-base crafting familiar for golems and magical items however a lot of the golems that I want them to build have a CL requirement that's too high. For example clay golems which could potentially be absolutely perfect as labourers are four levels higher than a level 7. The GM has allowed me to gain a price reduction on golems that are within 5 levels, so 10% extra for the CL being one lower, 20% for being two lower and so on.
Is there anything I can do? I've already taken Golem Constructor for a powerful type golem but are there other alternatives so that my level 7 cohort can be crafting golems.
| Resistance |
The whole point of having golems is that they're powerful. Applying the young template would be detrimental to that, I was actually hoping to apply the giant template to a few of my golems. Also, the young template would only take away 1 CR and I'm not even sure that it would take away a level, and even if it did it would take away only one.
Animated objects are a good idea but they are nowhere near as strong as golems. I'm going to need some muscle to protect me as a wizard and I want that to be as solid as possible.
| Resistance |
I'm a wizard and would like a golem to protect me from general harm and also to attack enemies. If it's the case that monsters don't have levels then I really don't think that my GM is going to let me lower the levels of some of the golems. I've already asked similar questions.
I'm allowed the modification rules and I'm allowed all of the pathfinder-approved sources (not third party). If UM is Ultimate Magic, then yes.
| Azaelas Fayth |
Well usually Monster levels refers to either their CR or HD.
If CR then young template can still create a powerful Medium-sized Golem to protect you. In fact that makes it easier to maneuver with. And IIRC Ultimate Magic has some options for an animated objects Construction Points(CP) that can really bolster them.