Synthesist Summon bonus feats, feat requirements, and skills


Rules Questions


1. Does the synthesis summoner still get the bonus feats / skills for the Eidolon? I realize the Eidolon itself has no feats / skills.

2. Do I assume my attributes before or after my Eidolon is present for feat requirements?


1. Nope. There would have to be language transferring skills and feats to the summoner in order for them to be received.

2. Before unless there is another rules exception for it.

An ability score need to be permanent in order for it to qualify for a feat. I have seen nothing that makes the eidolon's score permanent for the summoner.

Silver Crusade

yeah I thought the same thing, but then got bull rushed by people telling me I was wrong. Apparently the Synthesist can use the Eidolon's stats for feat qualification. Because it's not broken enough already...


I have seen those post too, and then I realized I have seen no rules to support it. If the rules exist then I will stand corrected.


Elamdri wrote:
yeah I thought the same thing, but then got bull rushed by people telling me I was wrong. Apparently the Synthesist can use the Eidolon's stats for feat qualification. Because it's not broken enough already...

Well, we look at it this way:

A character with 14 Strength has the Power Attack feat. If a creature deals 1d6 ⇒ 2 Strength damage, the character can no longer qualify or use Power Attack because they no longer have the strength applicable for it.

While this does not mean the character loses the feat completely (since before they would normally meet the requirements for it), it still means that even with adjusted ability scores they would not be able to use the feat because they no longer meet the requirements for it.

So what about the Synthesist, which increases strength and dex and vit (or whatever stats it upgrades)? We treat it the same. Sure, we can allow the Synthesist to take a Monstrous Blow feat, but they can't use it if their requirements aren't met at the time they want to use it; meaning they must be transformed (AKA have their Eidolon out) in order for them to utilize the feat.

Silver Crusade

And my counter argument is that what you describe lets a Synthesist sack Physical stats and then take feats that they have no rights qualifying for.

It doesn't make sense to allow a Synthesist who has a strength of 7 to take power attack in the first place.

The "Oh, well its ok because he can only use the feat when he's fused with his Eidolon." Ok, so he can only use the feat 99.999% of the time.

The point is that under the rules, the Synthesist with a strength of 7 should have to have a belt of Strength +6 before he even can TAKE power attack. That means he should be roughly NINTH level before he can afford that belt, and that's taking up most of his budget for gear at that level.

Instead, he uses b*@**!+# logic to get the feat at 1st level, and then argue it's balanced because he can't use the feat when he's not merged with his Eidolon (Which is never).


Elamdri wrote:

And my counter argument is that what you describe lets a Synthesist sack Physical stats and then take feats that they have no rights qualifying for.

It doesn't make sense to allow a Synthesist who has a strength of 7 to take power attack in the first place.

The "Oh, well its ok because he can only use the feat when he's fused with his Eidolon." Ok, so he can only use the feat 99.999% of the time.

The point is that under the rules, the Synthesist with a strength of 7 should have to have a belt of Strength +6 before he even can TAKE power attack. That means he should be roughly NINTH level before he can afford that belt, and that's taking up most of his budget for gear at that level.

Instead, he uses b@++~@%+ logic to get the feat at 1st level, and then argue it's balanced because he can't use the feat when he's not merged with his Eidolon (Which is never).

I suppose you're right, since what I described can't exactly be applied to the reverse. I was under the impression that Synthesists can only fuse with their Eidolon for a short duration.

Then again, if a Synthesist always fuses with his Eidolon, I don't see how the boost they get doesn't qualify if they become the character stats 100% of the time.

Silver Crusade

I mean, it's just ridiculous to me that a Synthesist Summoner can get the following stats at 1st level

Str: 7
Dex: 7
Con: 7
Int:14
Wis:16
Cha:20

Then when Merged with the Eidolon:

Str: 16
Dex: 12
Con: 13
Int: 14
Wis: 16
Cha: 20

You've got

Your HP = 8 + 1 + 1

Temp HP = 10 + 1

Total HP = 21

And then have the gall to argue that getting Power attack on top of all this is balanced.

Silver Crusade

Darksol the Painbringer wrote:
Then again, if a Synthesist always fuses with his Eidolon, I don't see how the boost they get doesn't qualify if they become the character stats 100% of the time.

Because it goes away when he sleeps, and you have to have the stats for 24 hours before they become permanent.


Elamdri wrote:
Darksol the Painbringer wrote:
Then again, if a Synthesist always fuses with his Eidolon, I don't see how the boost they get doesn't qualify if they become the character stats 100% of the time.
Because it goes away when he sleeps, and you have to have the stats for 24 hours before they become permanent.

Guess who's pulling an all-nighter. :P


Sounds like the answer is up to your GM.


I house-ruled that Eidolons only stay one hour per level.

End of argument, really. No one abuses it anymore, can't qualify for feats they don't qualify for anyway, and no one super stat dumps. This is for all Eidolons, non just the synthesist.

And, officially, there was a statement made by SKR, I believe. I had this one blind-side me from a power-player. I can't find the rule he references (wearing a magic item allows you to qualify), but he did make this statement:

Paizo Forum Question: Can you use the fused physical stats to qualify for feats? Or must the synthesist use his own stats?

Just as a Str 11 character wearing a belt of strength +2 bumps him to Str 13 and allows him to take Power Attack, you can do this. You just couldn't use the feat without the belt/eidolon-suit.
—Sean K Reynolds, Wed, Aug 10, 2011

http://livingpf.wikia.com/wiki/Synthesist

I disagree with this ruling. But thats alright. :) We all houserule. I love the summoner and the synthesist...I have no love for broke.


Although it is a powerful build, especially at very low levels, where there isn't much a DM could reasonably throw at the group that would destroy the party that could deal with it, all it takes is an antimagic field or something of that nature, the outsider goes back to its home plane, and your left with a character that is extremely susceptible to a Strength Poison Damage. Then they are dead in the water. Even without an Antimagic field or whatever, the Eidolon's Constitution doesn't go up, so they are still susceptible to Fortitude base spells and poisons.

Silver Crusade

it is just easier to house rule no dump stat under 10 before racial adjustments when making an synthesist


Actually you can't use an antimagic field to dispel a fused Eidolon. It specifically states that the Summoner counts as BOTH itself and its Eidolon for the purpose of anti magic, dispel, etcetera, and that the Eidolon can't be targeted separately from the Summoner.

Also, because the Eidolon's stats are not temporary, the 24 hours thing is irrelevant. Its not a buff, its a REPLACEMENT. The stats never count as temporary in the first place. So yes, you CAN qualify for feats using the Eidolon.

That said, I completely agree that its overpowered, and I would force players into a 10-point buy with this archetype. Hopefully its one of the things that gets tweaked in the Pathfinder revamp next year.


If a Barbarian can qualify for feats he ONLY has the stats for when using his Rage Class ability...

Why do we say the Synthesist CANNOT qualify for feats they only have the stats for when using their Merge Class ability...

?


...silence...


wraithstrike wrote:
1. Nope. There would have to be language transferring skills and feats to the summoner in order for them to be received.

Correct, you get no bonus feats or skills from the eidolon

Quote:

2. Before unless there is another rules exception for it.

An ability score need to be permanent in order for it to qualify for a feat. I have seen nothing that makes the eidolon's score permanent for the summoner.

Sean K Reynolds wrote:
Gignere wrote:
Can you use the fused physical stats to qualify for feats? Or must the synthesist use his own stats?
Just as a Str11 character wearing a belt of strength +2 bumps him to Str13 and allows him to take Power Attack, you can do this. You just couldn't use the feat without the belt/eidolon-suit.

Official response as part of the design team.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Synthesist Summon bonus feats, feat requirements, and skills All Messageboards

Want to post a reply? Sign in.