| VDZ |
Hey guys, I wanted to ask some questions and get some ideas for the campaign i'm making. firstly, is there a pathfinder companion that describes Azlant? I read the wiki entry and didn't get everything I wanted out of it. let me set the stage:
Cheliax, Rahadoum, and the red mantis have all discovered information relating to the relic that caused Earthfall. The players are pirates and slowly see the mounting war for information and power as Cheliax and Rahadoum fight. The red mantis is much more subtle of course. Through looting or political maneuvers the pirates gain possession of the coveted information and eventually gain control of the artifact to either control the world or save it, the choice is there's. The campaign runs from level 5 to 12 ish,
The questions I need to know : which gods did the Azlant worship? If they were the pantheon now, who was the sun god? Also, what modifiers should I give the Azlant people? Let's say a few are still alive. Finally I want to create a monster that throws my party for a loop. They like to focus fire and take out enemies one at a time. what are some effects I can throw out there to confuse them at first then once they figure it out, encourage then todestroy them all at once. I was thinking bonuses to AC saves attacks damage or a delayed explosion on death. But I don't know how big of buffs these have to be to be noticeable but not TPK threat.
Also, this was typed on My phone, please forgive spelling errors
| VRMH |
They're not "Neanderthals", they're "Antlantians."
If you're not willing to buy the whole book, the Pathfinder Wiki might have enough info for your needs.