Flesh to Ooze confusion


Rules Questions

Grand Lodge

So, looking at the Flesh to Ooze spell, I noticed it is based off the Baleful Polymorph spell.

This is problematic, as Baleful Polymorph is based off of the beast shape III spell, which has no rules regarding oozes.

In fact, the magic rules do not list oozes as a type one is able to polymorph into, and oozes themselves are immune to polymorph.

So, what abilities are gained?

Do you gain the ooze type, like the type change of elemental body?

What abilities are lost?


The flesh to ooze spell was printed in "Dungeon Denizens Revisited", which was published under 3.5 rules (prior to the release of the Pathfinder RPG). Since the 3.5 polymorph rules worked quite differently from the Pathfinder RPG polymorph rules, and since the spell hasn't been officially updated yet (the link you provide goes to a fan conversion), I suppose you'll have to decide for yourself which rules to apply to the spell.

For reference, here's the 3.5 version of baleful polymorph.

Grand Lodge

Well, the Cave Druid, from the APG, has the ability to wildshape into oozes. It is noted as working like Beast Shape III, as well.


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The cave druid specifies how it works, though. It says "treating the ooze as if it were a magical beast without a natural armor bonus".

The abilities gained would be those specified by the beast shape spells, and the abilities lost would be as per the normal application of those spells to a magical beast.

Grand Lodge

So, it would work exactly like baleful polymorph, but with no natural armor bonus, and they would be immune to poison, sneak attacks, and critical hits?


Pretty much.

Grand Lodge

Alright, that clears thing up a bit.

Thank you.

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