Ajaxis
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Not that I know of.
The only rule I'm aware of is from the Inner Sea World Guide, p. 12. "Unlike a typical human, a pureblooded ancient Azlanti gains a +2 bonus to all six ability scores. Such powerful humans can become player characters only with the permission of the GM."
Instead of following that, it appears that certain characters in the Rise of the Runelords hardback were given elite stats, inherent bonuses, lots of ability score increasing items, ect.
| Heaven's Agent |
As Starglim said, they are an ethnic group. Those described in the Inner Sea World Guide are the descendents of an ancient people, their bloodline diluted over the centuries. True Azlanti were likely even more enhanced.
Modern Azlanti are born of bloodlines that trace their lineage to those humans who managed to survive the destruction of Ancient Azlant.