Mobile Fighter Archetype: Spring Attack + Whirlwind Blitz?


Rules Questions


Hello everybody, I am new here, and this is my first post/thread, since I did not see a thread pertaining to this type of subject while searching Google, so please be lenient with me on this...

I have a question regarding the Mobile Fighter Archetype abilities and the Spring Attack feat, as I am not sure about how they would work together, since I am trying to come up with some unique combinations (and this is something I might implement for a boss, so DM's may also want to listen for ruling and/or implementing this idea into their campaigns/monsters).

Here's what I gather from the descriptions:

The Whirlwind Blitz class feature basically states that the character may turn a full attack option into a standard action, allowing the character to make an entire move action in addition to their full attack option (which is very awesome). It also lists that the Whirlwind Attack feat is affected by this class feature (though it is irrelevant for what I am asking). It seems like it is an enhanced version of the Rapid Attack, allowing the actual full attack option. Now then...

Spring Attack basically states that the character may move, make one attack, and move again without taking attacks of opportunity for the cost of a full round action. Now here is where the headache begins...

Let's say that I am a 20th level Mobile Fighter with the Spring Attack feat, and I have the class features above, and there are 3 medium sized creatures facing me that are 10 feet apart from each other (this is including a diagonal move behind them, then a standard to their left or right respectively), and the closest one is 10 feet away from my striking range. They draw attacks of opportunity as a normal PC with a threatening one-handed non-reach weapon.

If I had 30 ft. movement per move action, is it possible for me to move, attack the first, move again, attack the second, move again, attack the third, and end my move 10 feet behind the last one, and not draw any attacks of opportunity?

And before I am called a crazy rule-bending idiot, I'll state my reasoning as to why I think that's how it would work:

Spring Attack allows me to move, make a single attack, and move again (non-adjacent from the target at start and finish) as a full-round action without taking attacks of opportunity. The Whirlwind Blitz allows me to turn a full attack option into a standard action, while at the same time being able to move. If I were to combine the effects of these two abilities, it would make sense for me to be able to move and attack up to my total number of attacks, and follow the movement rules for Spring Attack.

Do you guys think it is feasible for a PC to do that (at epic level)? If not, would there be any changes (such as needing to take an extra feat or two, like Imp. Spring Attack, etc.) made, or is it just not possible at all?


Spring attack is a Full round action itself thus you aren't taking a standard action attack for the given attack but simply an attack that is part of that full round action.


Talonhawke wrote:
Spring attack is a Full round action itself thus you aren't taking a standard action attack for the given attack but simply an attack that is part of that full round action.

I thought it would've made sense in a realistic scenario. Ultimately my question was if you had the Spring Attack feat and the Whirlwind Blitz class feature, would you be able to move and assault multiple times without suffering attacks of opportunity.

So it's mutually exclusive then? That's lame. But the RAW leaves it as such.

My next question then is what are the ways that you can remove attacks of opportunity suffered through movement?


Spring attack removes the AoO from the one you attack I believe.

Mobility grantsa +4 versus AoO caused by movement.


Talonhawke wrote:

Spring attack removes the AoO from the one you attack I believe.

Mobility grantsa +4 versus AoO caused by movement.

Yeah, you're right. We just fought a boss that had Spring Attack, and I got 2 attacks of opportunity on her (Combat Reflexes FTW), plus my readied action when were set up and the other tank taunted her.

I know that Mobility is a good skill for AoO; the ranger in our party has it right now, and he's avoided so many attacks because of it. It's something that I'll probably have for the boss or whatever, though it's not something 100% fool proof, which is what I am looking for.

What about some magical properties; could there be a magical/wondrous item that would allow the character to avoid attacks of opportunity through movement? (There's always a customizable magic item for this, but if there's a pre-made one, I'd rather not go through the headache of trying to make one up.)


I have a question regarding this spring attack/whirlwind blitz mixture, a different question but still a question about it.

Would it be possible to use spring attack as the full attack action allowed as a standard action with WWB, moving you're full movement (30 feet, we'll say) with an attack at 15 feet, and then still use the movement action allowed by WWB, thus moving a possible 60 total feet?

Would this be legal or not?

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