| Robbgobb |
I am looking for help to build a Pathfinder Society play Sea Witch.
Thinking will be a human. I generally don't dump stats and so looking at 16(+2) Int with 14 Dex and 14 in another stat (Con maybe?) with 10s for last 3.
Familiars don't offer a lot that I would consider. I like the Blue-Ringed Octopus as would be interesting to keep alive. Then it would either be the turtle or parrot.
Not sure about what feats or traits would be best for me as thinking more of a sailor type. Thinking that at first level would be getting spells like Comprehend Languages and Cure Light Wounds and try and use a light crossbow most times. Might not be the best idea.
I am needing help more because I have concept in my head that I can't do so am going with the restrictions to try and have some fun without being too much a burden on my companions.