Reynard_the_fox
|
| 1 person marked this as a favorite. |
It depends on what type of fighter you want to be, and what the rest of your group is made of. In a vacuum, some popular builds are:
Max Damage Two-Hander - put everything you've got into strength, and take a ton of feats that boost damage. You'll be dishing out a lot of damage (though maybe not quite as much as a smiting paladin or raging barbarian), hitting most of the time, and should have a good AC. (Especially since you're a dwarf, so there's little drawback to heavy armor.)
Attack of Opportunity Mania - take a Reach weapon and get Combat Reflexes, maybe Combat Patrol, etc.; you threaten a HUGE area and get to take constant attacks of opportunity. This is nice if you need to protect a bunch of squishy casters.
Combat Maneuever Mofo - builds up one or two combat maneuvers (trip is a common one) and spams that thing like the world's going to end. This can basically auto-win some encounters, but sometimes (especially as monster CMD grows astronomically around 10th level) can backfire.
Anyway, you should check out Rogue Eidolon's Guide to Fighters. Good luck!