Psionics from Dreamscarred Press. Character build (Pathfinder)


Product Discussion

Lantern Lodge

I'm not really asking for help making the guy, just want to double check stuff I came up while making him.

10th lvl character.
Traits taken, 1. Psionic Knack (Psion)-this replaces the lost ML level in non-psychometabolism and non-psychokinesis powers from the archtype

Psion (archtype Dual Disciple with the Kineticist and Transmografist (which is an advanced Egoist discipline) Disciplines)

I will have a magical clothing item called Student Robes

read that first:
Student’s Robes
Aura moderate psychometabolism ML 10th
Slot body; Price 13,000 gp; Weight 1 lb.
DESCRIPTION
This light garment is worn over normal clothing or armor and improves the wearer’s mental abilities. Most such robes are beige in color, with adornments of eyes or hands on a head. When this item is worn by a psion, the character’s psion level is treated as five higher for the purposes of determining his discipline abilities and the effects allowed by his discipline abilities.
CONSTRUCTION
Requirements Craft Wondrous Item, discipline class feature, Cost 6,500 gp
This item will allow me to use the Discipline powers of Kineticist as if I were 15th lvl, as well as the Transmografist Discipline powers as if I were 15th lvl (which through my archtype means I have access to the 8th lvl Tranmografist Discipline ability, which is called Empowered Alteration and is detailed in the spoiler below

Read here for the archtype Dual Disciple in the Hidden Intentions section of the Psionics Expanded book:
Dual Disciple
While most psions are content to focus their study on a single discipline and only dabble in the others, some strive to unlock the secrets of multiple disciplines. These secrets come with a price, for the dual disciple is less skilled in the disciplines he has not chosen as his focus.
Secondary Discipline: When the dual disciple chooses his discipline, he also selects his secondary discipline. The dual disciple can select his powers known from this secondary discipline power list as well as from his normal power lists. However, the dual discipline suffers a -1 penalty to his manifester level when manifesting a power of any discipline other than one of those he has chosen. The dual disciple gains his primary discipline abilities at 2nd, 8th, 14th, and 20th levels as normal. This ability replaces the class skills normally gained when selecting a discipline.
Secondary Discipline Ability: At 10th level, the dual disciple gains the 2nd level discipline ability of his secondary discipline. This replaces the bonus feat normally gained by a 10th level psion.
Secondary Discipline Ability: At 15th level, the dual disciple gains the 8th level discipline ability of his secondary discipline. This replaces the bonus feat normally gained by a 15th level psion.

trait Psionic Knack from the Unlimited Possibilities Expanded section:
Psionic Knack: You are naturally psionically gifted, even if you dabble in other studies. Pick a class with a manifester level when you gain this trait—your manifester level in that class gains a +2 trait bonus as long as this bonus doesn’t raise your manifester level above your current Hit Dice. You must have a level in the class chosen to gain this benefit.

Transmogrifist Discipline which through my class archtype I will only ever get up to the 8th lvl Discipline ablities:
Transmogrifist Discipline
Associated Discipline: Psychometabolism
Replacement Ability: The following discipline abilities replace the shared effect and infused form abilities of the psychometabolism discipline.
Empowered Alteration (Su): Starting at 8th level, you can expend your psionic focus anytime you manifest a power of the psychometabolism discipline that has a range of Personal and a Target of you to have all numeric effects of the power increased by 50%. For example, when manifesting animal affinity, you could expend your psionic focus to gain a +6 enhancement bonus to Strength instead of +4. Powers modified in this fashion cannot also be altered by effects such as Empower Power.
Infused Body (Su): At 20th level, anytime you manifest one of the metamorphosis powers, you heal a number of hit points equal to the number of power points spent on the manifestation.
In addition, your body has become so adept at changing form that you become virtually indestructible. As long as some portion of your body still exists, you will return to life as if affected by resurrection one week after dying, although you gain three permanent negative levels instead of only one.

Dreamscarred Press

See my post on the Dreamscarred site.

I think the Student's Robes may need an errata because that's a bit more than it was intended to do.

Grand Lodge

About the Trait Psionic Knack: If a 2nd Level Psion takes it (and has 5 levels in Mind Blade) that means they are a 2nd level Psion but the effects of their manifestations are that as if they were 4th level for Range, Duration, etc

Am I correct?

Dreamscarred Press

BB36 wrote:

About the Trait Psionic Knack: If a 2nd Level Psion takes it (and has 5 levels in Mind Blade) that means they are a 2nd level Psion but the effects of their manifestations are that as if they were 4th level for Range, Duration, etc

Am I correct?

Yes, as well as how many power points they can spend manifesting (although not how many powers they know, their power point pool, etc)


Slighty off topic... Any plans for a feat to replace Practiced Manifester? The trait is about half the power of the feat.

Grand Lodge

Thanks Jeremy,

So if my player has Psionic Knack as a 5th level Mind Blade/2nd Level Psion, they only have the Save Bonuses 0/0/+3, BAB +1, Power Points 6+Stat Bonus, 5 Powers Known and a Max of 1st level Powers of the 2nd Level Psion

They will however have these as 4th level Psion:

1: Duration
2: Range
3: Maximum Power Points per Manifestation

Am I missing anything?

What are the downsides, aside from being able to SuperNova with few PP?

Grand Lodge

Another Question: Right now my player has that his PC has 44 PP. His character is a 7th level Soul Knife/2nd Psion with an 18 Int and a laundry list of Traits, Flaws, Feats and Class Features only a few of which are differentiated which I will deal with later

His math is as follows PP Character Level 17 (9 Levels in Psionic Classes) + 18 (Int Bonus for 9th Level Psion) + 9 (a Feat that gives him extra PP of 1 per level - if I read it correctly - basically 1pt/level = 44

I have him with 6 (2nd Psion) + 4 (18 Int Bonus @ 2nd Level) + 2 (1 pt/level -that I have to track down)

I have him at 5 powers known all 1st (he has 13 along with 5 that are 3rd level)

I love to DM and I love to play. I don't like "rules finessing" and tracking things down. I have enough things to study for my real job and this stuff seems to lend itself to abuse, IMO

Thanks in advance

Grand Lodge

Here's more questions:

On a 7th Soul Knife/2nd Psion, what "Manifester" level are they? If I'm not mistaken, Soul Knife, aside from "Wild Talent" has no PP per level. I think that they are a 2nd Level Manifester

But what happens if this Character has the Trait "Psionic Knack"? Can they take the "Expanded Knowledge Feat"? That feat says one needs to be a "3rd level Manifester". Will that make them a 4th Level Manifester and so they can get the Feat? Or is the "+2 Manifester" only for Range, Maximum PP used, Duration, etc?

Thanks


BB36 wrote:

Thanks Jeremy,

So if my player has Psionic Knack as a 5th level Mind Blade/2nd Level Psion, they only have the Save Bonuses 0/0/+3, BAB +1, Power Points 6+Stat Bonus, 5 Powers Known and a Max of 1st level Powers of the 2nd Level Psion

They will however have these as 4th level Psion:

1: Duration
2: Range
3: Maximum Power Points per Manifestation

Am I missing anything?

What are the downsides, aside from being able to SuperNova with few PP?

You mean besides the extra feats, discipline abilities, fewer powers known and lower power point pool (both from levels and fewer bonus PP as they are based on the class level) from actual psion class levels?


BB36 wrote:

Another Question: Right now my player has that his PC has 44 PP. His character is a 7th level Soul Knife/2nd Psion with an 18 Int and a laundry list of Traits, Flaws, Feats and Class Features only a few of which are differentiated which I will deal with later

His math is as follows PP Character Level 17 (9 Levels in Psionic Classes) + 18 (Int Bonus for 9th Level Psion) + 9 (a Feat that gives him extra PP of 1 per level - if I read it correctly - basically 1pt/level = 44

I have him with 6 (2nd Psion) + 4 (18 Int Bonus @ 2nd Level) + 2 (1 pt/level -that I have to track down)

I have him at 5 powers known all 1st (he has 13 along with 5 that are 3rd level)

I love to DM and I love to play. I don't like "rules finessing" and tracking things down. I have enough things to study for my real job and this stuff seems to lend itself to abuse, IMO

Thanks in advance

Character level is way off at 17, for purposes of power point pool it should be psion 2 (5 class + 4 bonus from INT) and 6 first level powers known. Then you would factor in feats (Soul knife would grant wild talent which morphs into psionic talent if the character is already psionic) so +2 there. All told it should be 11 power points before any other feats or possible race traits or favored class bonus (some races give +1 PP per favored class level, but that is limited to 1 class normally so best case scenario +7 if SK is the favored class, or +2 if psion is). 18 at most with the above figured in.


BB36 wrote:

Here's more questions:

On a 7th Soul Knife/2nd Psion, what "Manifester" level are they? If I'm not mistaken, Soul Knife, aside from "Wild Talent" has no PP per level. I think that they are a 2nd Level Manifester

But what happens if this Character has the Trait "Psionic Knack"? Can they take the "Expanded Knowledge Feat"? That feat says one needs to be a "3rd level Manifester". Will that make them a 4th Level Manifester and so they can get the Feat? Or is the "+2 Manifester" only for Range, Maximum PP used, Duration, etc?

Thanks

Technically they are a "full" manifester level of 2. Psionic knack would grant a "conditional" manifester of 4. Now I say "conditional" because it only counts for what Jeremy quoted above (Duration, range, augment potential and manifester checks for power resistance - at least from what it says in chapter 4, Manifester Level). Their manifester level for purposes of feats, PrCs, etc would be 2. At least that is probably the intent.

Grand Lodge

Thank You Skylancer,

One of the biggest issues I think I have to deal with as a DM are the overlapping meanings of the words. Take "Psionic Knack" - it states it gives a +2 to a character's Manifester Level. As Manifester Level is also used to describe what level a character is or what level is needed to get a certain Feat.

Take "Expanded Knowledge" for example. When you have these overlapping terms, you will see 1st level Psions TRY to take "Extended Knowledge", think they can Manifest 2nd level powers, have 15 PP from 11 (3rd level Psion) + 4 (17 Int at 3rd level) to start!

Yes, I know that to even make the Feat work one needs to have at least 2 levels in another class. I have seen it (with spell casters - it is not just limited to psions) where the player will think they are making a "fair trade", having to have levels in another class but being able to essentially get "free levels" is in their mind a "fair trade"

I don't know if the issues with Psionics are real or perceived. What I do know is that those who think Psionics have gotten a bad rap need to really check the terminology and how that can lead to serious misunderstandings and more who think that Psionics is where the Munchkins play

My $0.02

Grand Lodge

Skylancer4 wrote:
You mean besides the extra feats, discipline abilities, fewer powers known and lower power point pool (both from levels and fewer bonus PP as they are based on the class level) from actual psion class levels?

Which they have the other Class Levels which have their power added. They'll have the Feats, Class Skills, BAB and Save Bonuses from them.

The Psionic Knack's only downside I see is that they don't have the PP that comes from higher levels and can burn themselves out far quicker than they normally could


BB36 wrote:
Skylancer4 wrote:
You mean besides the extra feats, discipline abilities, fewer powers known and lower power point pool (both from levels and fewer bonus PP as they are based on the class level) from actual psion class levels?

Which they have the other Class Levels which have their power added. They'll have the Feats, Class Skills, BAB and Save Bonuses from them.

The Psionic Knack's only downside I see is that they don't have the PP that comes from higher levels and can burn themselves out far quicker than they normally could

Yes and no, the lower level means not as many base PP as if gaining from a higher level class and lower amount of bonus PP (as it's based on level of that class), it's still a hit and not likely to balance out unless you're talking earliest levels. Other classes absolutely don't count for discipline powers, psionic or not. You don't take psion levels for skill points, I can't consider that a trade off (more PP is better than a few skill points in most cases). BAB is where it gets iffy, depends on the build on if losing powers/PP is worth it - BUT that is the same for any caster, so again not particular to psionic builds. Saves are a similar situation. Feats again similar, though more build dependant than the last two.

It's more of a downside than your other typical casters (who have 3 or so traits like this I believe). Other casters get free augmentation when they get free "conditional" levels, psionic casters are essentially losing number of powers per day as well as the ability to augment their powers.

Grand Lodge

Quick Question:

A Gifted Solknife who takes the Psionic knack gains what bonus?

Dreamscarred Press

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Your manifester level would equal your soulknife level, although that would not change your powers known / power points per day / maximum power known progression. It would grant you additional bonus power points from a high Wisdom score, the ability to augment powers higher, longer durations / ranges, and the like.

Grand Lodge

Jeremy Smith wrote:
Your manifester level would equal your soulknife level, although that would not change your powers known / power points per day / maximum power known progression. It would grant you additional bonus power points from a high Wisdom score, the ability to augment powers higher, longer durations / ranges, and the like.

TY Jeremy, IOW, the Psionic Knack erases the Level -2 when they do Manifest a Power

Dreamscarred Press

Yep. Similar to if a Ranger selected Magical Knack, he would be at -1 instead of -3.


Jeremy Smith wrote:
Your manifester level would equal your soulknife level, although that would not change your powers known / power points per day / maximum power known progression. It would grant you additional bonus power points from a high Wisdom score, the ability to augment powers higher, longer durations / ranges, and the like.

Just want to double check here, I was under the impression the trait didn't actually increase the bonus PP for the level and pertinent ability score. It does? That makes it much better :)

The parallel I was using was that casters don't get extra spells or uses for the magical trait, just the effects of the spells are increased. So the extra PP from the 2 levels would result in gaining more "uses per day of the powers" and wouldn't be gained. I can see why (as psionics need to augment spells cast) but figured it would error on the side of "less benefit" being a trait.

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