| Alric Rahl |
Hi there I just have a few quick questions about some Spellslinger abilities.
1. Can you choose 2 of the same gun to be your arcane guns. ex: 2 Muskets?
2. if you were holding both guns, one in each hand, could you apply the magical enhancement, say dancing, at the same time as a swift action, sacrificing 2 spell slots (one for each gun)?
3. Could you then release them at the same time as one standard action?
4. what would the rule be for reloading them while they are dancing, do they reload themselves or would I have to reload them in the air? I ask because dancing is allowed on the guns but it doesnt say anything about reloading them or about ranged weapons. it does however say that "they fight on their own for 4 rounds" so again would they reload themselve?
Here is why I ask these questions as I have mulled it over and this would be a great tactic I think for a boss fight.
Have both muskets drawn, imbue both with dancing aspect as a swift action, release as a standard action. They take their shots this round. I reload them as a free action if they dont reload themselves (Musket Master archetype, Rapid Reload (Musket), and Alchemical Charges ammo, changes reload time from full-round to standard action (Musket Master), Standard action to Move Action (Rapid Reload) and Move action to free action (Alchemical Cartridges)) and as a move action I draw a 3rd regular musket. 2nd round, Take a Full-Round action with Rapid Shot and gunslinger 6th, giving me 3 shots with the one Im holding and 1 shot each from the Dancing Muskets.
But as Im not completely familiar with the rules I dont know if this is even feasible so I would appreciate some feedback from you masters.
Thanks.