| Matthias |
It is a bard archetype from ARG that looked interesting to me but I had some definite questions about.
Watersinger:
Watersong (Su): At 1st level, a watersinger can use bardic
performance to manipulate and control the shape of
water within 30 feet. A successful Perform check allows
the bard to animate and control a 5-foot-cube of water.
The watersinger can command the water to take various
forms, bend, rise, fall, or sustain a shape, and can make
it support weight as if it were solid ice. For example, the
watersinger could create a pillar of water (to provide
cover), ladder, channel, bridge, stairs, slide, and so on.
The manipulated water is as slippery as normal ice. This
ability cannot create forms more fragile or complex than
what could be carved in normal ice. While under the
bard’s control, the water has hardness 0 and 3 hit points
per inch of thickness. At level 3, the manipulated water
gains hardness 1, and this increases by +1 for every 3
bard levels beyond that. At 5th, 10th, 15th, and 20th level,
the volume affected increases by an additional 5-foot
cube (these cubes must be adjacent to each other). The
manipulated water retains its shape for 1 round after
the bard stops spending bardic performance rounds to
maintain it. This ability replaces fascinate, suggestion,
and mass suggestion.
Watersong (Su): At 1st level, a watersinger can use bardic
performance to manipulate and control the shape of
water within 30 feet. A successful Perform check allows
the bard to animate and control a 5-foot-cube of water.
The watersinger can command the water to take various
forms, bend, rise, fall, or sustain a shape, and can make
it support weight as if it were solid ice. For example, the
watersinger could create a pillar of water (to provide
cover), ladder, channel, bridge, stairs, slide, and so on.
The manipulated water is as slippery as normal ice. This
ability cannot create forms more fragile or complex than
what could be carved in normal ice. While under the
bard’s control, the water has hardness 0 and 3 hit points
per inch of thickness. At level 3, the manipulated water
gains hardness 1, and this increases by +1 for every 3
bard levels beyond that. At 5th, 10th, 15th, and 20th level,
the volume affected increases by an additional 5-foot
cube (these cubes must be adjacent to each other). The
manipulated water retains its shape for 1 round after
the bard stops spending bardic performance rounds to
maintain it. This ability replaces fascinate, suggestion,
and mass suggestion.
So my question is since you can manipulate a 5ft cube of water (5x5x5), and it has 3hp per inch of thickness, would it require 180 points of damage to break the cube then?