Medium Armor


Rules Questions


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Hi, I've recently started a new Pathfinder campaign, and ran across the changes made to medium armor (from 3.5).

Can someone explain why those changes were made? What purpose does the additional +1 AC accomplish?

Thanks, I really like to understand the changes between the two systems and have explanations why the rules work the way they do.

Sean


It makes the armor a reasonable choice, in 3.x it was considered to be inferior to light or heavy armor for just about any build, since being proficient with heavier armor is supposed to be beneficial heavy and medium armor has been upgraded a bit, to reflect the cost in feats or benefits of clas features better.


Remco Sommeling wrote:
It makes the armor a reasonable choice, in 3.x it was considered to be inferior to light or heavy armor for just about any build, since being proficient with heavier armor is supposed to be beneficial heavy and medium armor has been upgraded a bit, to reflect the cost in feats or benefits of clas features better.

Thanks, have you noticed any issues in balance with this change?


Sean Riley wrote:
Remco Sommeling wrote:
It makes the armor a reasonable choice, in 3.x it was considered to be inferior to light or heavy armor for just about any build, since being proficient with heavier armor is supposed to be beneficial heavy and medium armor has been upgraded a bit, to reflect the cost in feats or benefits of clas features better.
Thanks, have you noticed any issues in balance with this change?

no issues in balance, more people wear medium armor now, as opposed to none ever would in 3.x, light armor is still prefered but there is no clear winner or loser anymore at least in respect to armor categories, some armors still are plain better or worse than others.

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