
Quarotas |

Based on what I'm seeing if something fails its first save against the witch's death curse they are stuck exhausted forever?
the Death Curse hex
Death Curse (Su): This powerful hex seizes a creature’s
heart, causing death within just a few moments. This hex
has a range of 30 feet. The hexed creature receives a Will
save to negate the effect. If this save is failed, the creature
becomes fatigued the first round of the hex. On the
second round of the hex, the creature becomes exhausted.
On the third round, the creature dies unless it succeeds at
a Fort save. Creatures that fail the first save but succeed
at the second remain exhausted and take 4d6 points of
damage + 1 point of damage per level of the witch. Slaying
the witch that hexed the creature ends the effect, but any
fatigue or exhaustion remains. Whether or not the saves
are successful, a creature cannot be the target of this hex
again for 1 day.
I don't see a duration if they happen to pass their fortitude save does that mean they are forever exhausted?

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It lasts until they take a nap.
Exhausted: An exhausted character moves at half speed, cannot run or charge, and takes a –6 penalty to Strength and Dexterity. After 1 hour of complete rest, an exhausted character becomes fatigued. A fatigued character becomes exhausted by doing something else that would normally cause fatigue.
Fatigued: A fatigued character can neither run nor charge and takes a –2 penalty to Strength and Dexterity. Doing anything that would normally cause fatigue causes the fatigued character to become exhausted. After 8 hours of complete rest, fatigued characters are no longer fatigued.