Construct Armor questions


Rules Questions


alright i just realized that i can walk around in a Mech-suit basicly but for all of what it tells me there is plenty that it doesnt tell me.

When I would take damage the Golem takes it first as if Temporary hitpoints correct? what happens if (god forbid) something does enough damage to go well though those golem hitpoints? Do i take the extra damage? Am i still hit with Aoe? what about spells that dont acctual affect the construct but would effect me?

What if i am wearing an iron golem? I think my AC is going to be a bit more than a breastplate?

Can i have a Bio suit? Like say a flesh golem with the Heart and Brain upgrades? and if so how do the golem feats and skills relate to me? Is the brain a redundant thing for a suit of construct armor?


Are you talking about the synthesist summoner archetype? I am not familiar with it I must say other than by description. Aside from that, I am not certain what you are referring to, sorry.


Dosgamer wrote:
Are you talking about the synthesist summoner archetype? I am not familiar with it I must say other than by description. Aside from that, I am not certain what you are referring to, sorry.

Not at all good sir. This is an opetion area avalible for the Craft Construct feat. Check the Ultimate Magic for more details on it.

Lantern Lodge

Pathfinder Adventure, Rulebook Subscriber

I, too am a bit disappointed in the Construct Armor modification. I think they may have run out of the holy "Word Count," and that bit got shortened to its present state.

An actual entry for the stats of "Construct Armor" would be nice. The entry says that "Construct armor counts as breastplate armor for purposes of determining AC, weight, Dexterity modifiers to AC, and
chance of arcane spell failure."

Rereading the entry seems to indicate that the construct takes damage that is directed at the PC; AoEs are not directed, so both would need to make saves. Luckily for the golem, most are immune to spells that allow saves, but Wzardy McIronman isn't, so AoE is probably the best approach to taking him out.

Since attacks damage the construct, first, that DR is gonna be pretty handy. With an AC equal to only a breastplate, he's gonna be getting hit a lot more than he normally would. Being wrapped around that squishy mortal slows him down a bit.

The sticking point, though, is that the stats don't take the source construct into consideration. An Iron Golem might be your default construct armor, but a Wood Golem shouldn't have the same stats. Nor should a Bone Golem, a Flesh Golem, or a Bronze Golem.

You might want to look at the various special materials available for armor construction and apply them to the final stats for the construct armor based on the closest analog.

In any case, that entire section on constructs really deserves to be expanded into an entire mini-supplement, like maybe "Constructs Revisited," or something. Maybe take another look at the Construct Build Points scattered through Paizo's books.

More construct love!!


Stockvillain wrote:

I, too am a bit disappointed in the Construct Armor modification. I think they may have run out of the holy "Word Count," and that bit got shortened to its present state.

An actual entry for the stats of "Construct Armor" would be nice. The entry says that "Construct armor counts as breastplate armor for purposes of determining AC, weight, Dexterity modifiers to AC, and
chance of arcane spell failure."

Rereading the entry seems to indicate that the construct takes damage that is directed at the PC; AoEs are not directed, so both would need to make saves. Luckily for the golem, most are immune to spells that allow saves, but Wzardy McIronman isn't, so AoE is probably the best approach to taking him out.

Since attacks damage the construct, first, that DR is gonna be pretty handy. With an AC equal to only a breastplate, he's gonna be getting hit a lot more than he normally would. Being wrapped around that squishy mortal slows him down a bit.

The sticking point, though, is that the stats don't take the source construct into consideration. An Iron Golem might be your default construct armor, but a Wood Golem shouldn't have the same stats. Nor should a Bone Golem, a Flesh Golem, or a Bronze Golem.

You might want to look at the various special materials available for armor construction and apply them to the final stats for the construct armor based on the closest analog.

In any case, that entire section on constructs really deserves to be expanded into an entire mini-supplement, like maybe "Constructs Revisited," or something. Maybe take another look at the Construct Build Points scattered through Paizo's books.

More construct love!!

Ah ok so I wasnt reading that wrong... they had a slight oversight on what type of golem you might want to get into. I do not belive reduceing the size of an iron golem is going to reduce the amount of protection it gives. There is no reason it should be identical to a wood golem as far as that goes. On the otherhand they should have pointed out that you use the golem for everything else defensive and stuff, like the weakness to aoe for the driver, the golem qualitys, and all that good jaz.

Word limit be damned people, make the room to be clear.


Critical Fail Threat!

Could a wood golem be made out of Darkwood?

Now what about Ironwood?

What effects would Ironwood have on them if that does infact work? Upgrade the vulnerability to normal damage? Prevent fire damage at all?

I am not Trying to break the game im just thinking too much

Lantern Lodge

Pathfinder Adventure, Rulebook Subscriber

Here's a thinker:

Darkwood Golem construct armor + Darkwood Cobra construct limb.

Or for the insanely wealthy, mithril versions of each.

Heck the Construct Armor mod could even be applied to a suit of adamantine full plate that's been turned into an animated object. Per the rules, though, it would only provide the AC of a breastplate.

Too many thoughts!


Intresting thoughts all the same but I am on a 12lv budget for what i can create

Grand Lodge

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You can add the construct limb and weapon modification to the same construct.
This means, you make an animated object(sword), you wear as a shield, with an attached gun, that it can fire on it's own.

Lantern Lodge

Pathfinder Adventure, Rulebook Subscriber

Dunno if this is something you'd be interested in, but I spent some time fiddling with the construct-building rules.

Amazing Horse
Take a look at my horse; my horse is amazing! This dark stone horse has blazing eyes and its red-hot hooves leave trails of flame as it flies through the air.
Base Object [5000gp stone statue of a horse; Large] → based on the price of the base statue for a stone golem
HD = 4
CP = 3* base CP; this construct will exceed the base [9CP]
Market Price = (5000+[{4+9}x1000]) = 18000gp
Cost to Create = 9000
Min CL = 4
CR = 8
Abilities:
Stone [1], Extra Attack [1], Slashing Attacks [2], Burn [1], Fly [1], Faster Flight [1] x3 → Fly 60 [clumsy]
Combat:
2 Hooves +9 melee [2d6+6] 19-20/x2 S, + Burn [1d6 fire]

9k gold seems an okay investment at level 12 for a sweet, stylish ride.

For a cheaper investment, and a ride that can bring along some friends, there's this:

Riding-in-Style Automated Carriage
This well-appointed conveyance carries its master from place to place without the need to care for horses or other draft animals. Minimal input is needed from the owner or his designated driver to navigate basic road hazards.
Base Vehicle [100gp Carriage; Large]
HD = 4
CP = 3
Market Price = (100+[{4+3}x1000]) = 7100gp
Cost to Create = 3550
Min CL = 4
CR = 5
Abilities:
Faster Land Speed [1] x3 → Land Speed = 60
-or-
Metal [2], Swim [1] → Land Speed = 30, Swim =30
Combat:
Slam +9 melee [2d6+9] 20/x2 B

So many constructs to fiddle with . . . glad I don't do Excel sheets, or I'd program one to automate it.

Grand Lodge

Clockwork Soldier makes one of the best construct armors.


Ah, sorry for my confusion. I don't own Ultimate Magic and haven't looked over much of its contents on the PRD either. Carry on!

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