| WRoy |
I'm fiddling with a new PFS character concept and not sure if it's going to be useful enough. Instead of the normal neg channeler route, I was thinking of making an inquisitor with the Channeling Scourge feat. The concept overall seems entertaining, but I'm wondering if I'm going to be lamenting where all my spellpower is as a channeling inquisitor (instead of a cleric) or if the class abilities and skill monkey-ness will make the character useful enough for PFS.
Any opinions are welcome, as are suggestions for teamwork feats when I need to choose permanent ones. The plan in-combat is to be a debuffer, channel blaster and party support; out of combat will be social skills and some knowledge.
Myka Karum of Karcau, aka "Bendy"
Halfling Cleric 1/Inquisitor (infiltrator) 11 of Socothbenoth
Align:CN
Faction: Sczarni?
S-5
D-16
C-14
I-10
W-15 (+1 at 8th)
CH-17 (+1 at 4th)
Alternate Racial trait: jinx (DC 10+1/2 char lvl+Cha mod)
Traits: sacred conduit, vagabond child (esc. artist, because every devotee of Socothbenoth should be good with restraints)
Feats: 1-Selective Channeling, 3-Channeling Scourge, 5-Worst Case Jinx, 7-Extra Channel, 9-Improved Channel, 11-Divine Interference
1 - aura (chaos and evil), channel 6/day (1d6, DC 14), domains - lust (dazing touch, gratuitous charm person spell), travel (+10 base speed and agile feet)
2 - domain-lust (anything to please at 8th lvl), guileful lore, judgement 1/day, misdirection
3 - channel 6/day (2d6, DC 15), cunning initiative, detect alignment, forbidden lore
4 - channel 7/day (2d6, DC 17), solo tactics, teamwork feat*
5 - channel 7/day (3d6, DC 17), judgement 2/day
6 - channel 7/day (3d6, DC 18), bane (selectively used w/ repeating xbow), necessary lies
7 - channel 9/day (4d6, DC 18), teamwork feat*
8 - channel 9/day (4d6, DC 19), judgement 3/day
9 - channel 9/day (5d6, DC 21), second judgement
10 - channel 9/day (5d6, DC 22), teamwork feat*
11 - channel 9/day (6d6, DC 22), judgement 4/day
12 - channel 9/day (6d6, DC 23), stalwart
Items to buy: muleback cords, phylactery of negative channeling, headband of alluring charisma, ??
Items to PP: wand of infernal healing, mwk darkwood repeating xbow, wand of longstrider, ??
Teamwork Feats I'm contemplating as perm choices: Escape Route, Lookout, Shake It Off, Shielded Caster.