How wide is a normal doorway?


Rules Questions


As it says. The reason for the question is with respect to cover.

This post is from a very old (pre-release) discussion and seems to suggest that medium doorways always provide cover, and a half-hour of searching hasn't turned up any more relevant posts.

Modern doors run from 30" wide to about 40" wide - a far cry from a complete 5 feet.

Assuming that doorways are 5' wide is a useful abstraction for determining cover and simplifying combat, but a 60" wide doorways IRL is a double door.

Thoughts?


In most games I've seen, standard doorways are treated as five feet wide and offer no cover themselves. A partially open door might offer some cover.

If you wanted to play it with 36" doorways and partial cover on each side of the hallway, that's fine too. It just complicates things a bit is all.


I imagine it might depend on what/who is expected to get through the door. A horse stall door tends to be about 4' wide, and gates in fences tend to be even wider. And while 30" is fine for an unencumbered human, it can be a problem for an armor-clad knight. Also think about whether stuff is going to be moved through the door, it is so embarrassing when the delivery crew tells you that the giant stone sacrificial altar with extra channels for blood won't fit through the doors to your dungeon lair, and there doesn't seem to be wide window they can use. 5' is wide for an interior door which only has humans going through it but small for a delivery door or a door designed for a golem to get through.

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