
Tarondor |

I'm seeking to build a War Master from Super Genius Games to lead a pack of viking-like characters in a Kingmaker style game set in the Land of the Linnorm Kings (the GM calls it Jarlmaker). My fellow players want me to be the king, and so I decided that this would be a good way to support others in combat while still being able to fight pretty well.
My question, posed to those who know the class well, is this: Which ability scores should I emphasize? The War Master is such a versatile class that I've managed to build versions of my character that emphasize Strength and Intelligence, Strength and Wisdom or Strength and Charisma. Which build would be best? Which War Master Talents do you prefer? Which feat trees?
I'm leaning towards a high INT build with the Hero Point tree, but I'm not sure I'm satisfied with that.

Caedwyr |
If there's lots of melee already in the party, my advice is to not attempt to compete with them. You won't do as much damage, and they'll continuously upstage you in their areas of expertise. Instead, I'd focus on a build that increases their effectiveness or offers them new tactical options. Also, if you are going to be using the kingdom rules from Kingmaker, I believe having a high Charisma is helpful for a leader in the kingdom-building mini-game, so you might want to take that into account when choosing what stats to focus on.

R. Hyrum Savage Super Genius Games |

You could also see if he'll let you use this: Bullet Points: 2 Options for the Leadership Feat
:)