| Drejk |
My own table compiled for adding new creatures and new summon <xxx> spells tells me:
(0th: 1/4 CR)
1st: 1/2 CR
2nd: 1 CR
3rd: 2 CR
4th: 3-4 CR
5th: 5-6 CR
6th: 7-8 CR
7th: 9-10 CR
8th: 11-12 CR
9th: 13-14 CR
(10th: 15-16 CR)
I reduce level of summon monster by 1 when the spell uses Duration concentraton, maximum 1 round/level and use some other modifiers to spell level thus using 0th and 10th positions in addition to 1-9.
| SmiloDan RPG Superstar 2012 Top 32 |
Cool. I'm working on a base class version of the alienist, and it's going to have the ability to summon customized versions of some homebrew aberrations and/or outsiders. Kind of like mini-eidolons or astral constructs. So I need to make sure the framework monsters are balanced, and then can take on the customization and still be balanced.