Inquisitor Build


Advice


Hello all!

Looking for some adivce on my recent inquisitor build.

Things Im thinking about, I wouldnt mind weapon focus in there some where but I wanted to ensure I got the archery feats in there.
I have never played a class that specified a deity. The campaign setting is not going to be Golarion but Atlas Games Northern Crown (the 3.0 Northern American setting) so although the Pathfinder gods wont be there Im still allowed the Perferred Weapon.

Ther Elk AC is pure fluff. Its going to be perfect for the setting and Im not likely to swap it out. Im more interested in the PC build

thanks in advance

Dagada Orden
Race: Human
Point Buy: 20
Level: 1

Domain: Animal (Feather)

Traits:

Stats: Str 16 (14 base, +2 Race)
Dex 14
Con 13
Int 10
Wis 14
Cha 10

Deity: ???
Equipment: Studded Leather, Longbow/crossbow??, GreatSword

Level 1: Domain Animal (Feather), judgment 1/day, monster lore, orisons, stern gaze, FEAT (Power Attack), FEAT (Quick Draw)
lvl 0 = Light, Detect Magic, Create Water, Daze.
lvl 1 = Expeditious Retreat, Shield of faith,

Level 2: Cunning initiative, detect alignment, track
lvl 0 = Light, Detect Magic, Create Water, Daze, Guidance
lvl 1 = Expeditious Retreat, shield of faith, Wrath

Level 3: Solo tactics, teamwork feat (outflank), FEAT (Rapid Reload)
lvl 0 = Light, Detect Magic, Create Water, Daze, Guidance, Read Magic
lvl 1 = Expeditious Retreat, shield of faith, Wrath, Disguise Self

Level 4: Judgment 2/day,STR +1
Animal Companion - Elk
lvl 0 = Light, Detect Magic, Create Water, Daze, Guidance, Read Magic
lvl 1 = Expeditious Retreat, shield of faith, Wrath, Disguise Self
2 = lvl 2

Level 5: Bane, discern lies, FEAT (Boon Companion)
lvl 0 = Light, Detect Magic, Create Water, Daze, Guidance, Read Magic
lvl 1 = Expeditious Retreat, shield of faith, Wrath, Disguise Self
3 = lvl 3

Level 6: TW feat (Swap Places)
lvl 0 = Light, Detect Magic, Create Water, Daze, Guidance, Read Magic
lvl 1 = Expeditious Retreat, shield of faith, Wrath, Disguise Self
4 = lvl 3

Level 7: Judgment 3/day, FEAT (Point Blank Shot)
5 = lvl 1, 2 = lvl 3

Level 8: Second judgment, WIS +1
Level 9: TW feat, FEAT (??)
Level 10: Judgment 4/day
Level 11: Stalwart, FEAT (??)
Level 12: Greater bane, TW feat, Ability increase
Level 13: Judgement 5/day

Grand Lodge

So, custom gods? Are you allowed to use golarion gods, at least for domains and favored weapons?


I beleive that yes that's the idea, use the gods for favored weapons and domains. The names will be changed to reflect the NA setting.


Some notes. First, you can't get Power Attack or Quick Draw at level 1. They both have a requirement of Base Attack Bonus +1, which you don't have until level 2.

Rapid Reload is pretty pointless for you, given that you are already proficient with proper bows and have a very high strength score (which crossbows can't benefit from). If you want a bit of ranged ability, I'd recommend switching it for Deadly Aim or getting Point-Blank Shot sooner. You'll probably want to use a slot for Rapid Shot at some point, too.

I don't know if Swap Places works with Solo Tactics, since it pretty much requires your ally take actions and thus gain a benefit. It isn't amazing anyway. Pack Attack will help you be more mobile if that is what you are going for, while Precise Strike will give a smidge more damage when you are flanking (synergizing nicely with Outflank). For your higher level teamwork feats Target of Opportunity, Lookout, and Coordinated Charge are all worth a look. As is Paired Opportunists, if you think you will be getting any attacks of opportunity.

On spells, Daze becomes worthless pretty fast, so you will probably want to exchange it at level 5. I'd recommend finding room for Divine Favor, as its Luck bonus is much less common than Wrath's Morale bonus (you can stack them, but spending two rounds buffing isn't very efficient). For the rest of your spells, I'd recommend at least a smidge of healing for absolute emergencies, as well as a look at some of the Litany spells. I'd go on, but since there are two very good Inquisitor guides I can just link them and save the trouble.

Grand Lodge

So, animal domain is a must for you? What is the concept?


Point blank shot can into the 1st feat slot, leaving one more. Quick can move to lvl 3, but now the build will be missing power attack.

Concept is kind of a monster/fey/otherworldy hunter in the service of Louis de Baude Governor of Count Frontenac (ie, the head cheeze in charge of New France at the time) He has been dispatched with a group to settle a new fur trade fort in West Algonkia. Its a big Kingmake rewrite but will be custom material after book 4.

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