Gestalt character suggestions please...


Skull & Shackles


Background first - 4 characters, Stats are 18,16,16,14,14,14...Max starting gold and hps.

Other Characters : 1/2 Elf Sea Singer Bard/Waves Oracle
1/2 Orc Sea Reaver Barbarian/Pirate Rogue
Freebooter Ranger/Rogue (Unknown Archetype and Race)

My character idea : Human Aquatic Druid/Tattooed Empyreal Sorcerer

Reasoning : Empyreal allows me to use Wisdom for all spells, I believe I gain more from Tattooed Sorcerer than I lose, and Aquatic Druid should kick major butt in S&S.

I'm looking for help in 2 main areas, the best choice for familiar on the sorcerer side, and best animal companion, or bonus domain (I'm personally leaning toward companion).

Also this character isn't set in stone yet, any other great gestalt ideas give the stats I have to play with would be appreciated, with one small caveat - I play a Ninja/Fighter in Jade Reagent, so am looking for something a little more 'CASTY' in this A.P.

The Exchange

Magus/Sage Sorcerer. Broad study will work fantastically in a gestalt game. Spell Combat with ninth level spells?

A high-dexterity build will work best both for the character, and likely the campaign. Between a High Dexterity and your buff spells, You should be fine for a while, and you can pick up arcane armor taining later to help with the ASF for sorcerer.Eventually, you'll be looking for Celestial Armor, at least if you keep your dexterity high. For this campaign, I suggest getting a +1 agile rapier as soon as possible, if you want to avoid dervish dance. If you won't miss the Tattoo Familiar too much, you can pick up the Bladebound archetype, if you want, although I would suggest scimitar in this case, as AFAIK, you can't put agile on a black blade through crafting or arcane pool.

Liberty's Edge

Paladin/Bard and Barbarian/Ranger are very complementary, esp 2 handed ranger with a falchion


Erm I believe you can't take Empyreal and Tattooed as they both modify your 9th bloodline power? At least this is what the d20pfsrd tells me.

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