Choon
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So I'm planning on using a Versatile Vest on my lvl 17 Front-Liner .
I need up to 6 Items that weigh up to 1 lb. I'm guessing this will be wands of some form but for the life of me I can't decide what to stick to me.
I also need advice on what to put into three pockets that hold "as much as 1/2 cubic foot in volume or 5 pounds in weight".
I have one filled with tangle-foot bags at the moment because those are the only alchemical thrown items I know of that are useful at lvl 17.
Help?
| redward |
Or save a little and get an Adventurer's Sash:
This bandoleer holds six pouches along its length and a satchel at the hip. Each pouch has a stiff leather flap that can be secured against jostling with a clasp (requiring a move action to open or close) or left unfastened for easier access. The pouches and satchel each contain a number of loops and ties for further securing equipment. The sash buckles at the shoulder, and can be freed with a sharp tug in an emergency as a move action.
Choon
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I already have a handy haversack. I was looking for a neat something to occupy my vest slot and this seemed useful at the time. I guess not. Was just curious if someone knew of a few handy things that should be always on hand should my haversack and I become separated. A kind of emergency backup, if you will.
If you have any suggestions as to what I should replace it with or some better way to use the gold I'm open.
As for my classes, the linked 'front liner' text is a thread about my character from a few days ago. All info you need should be there. If not, just ask.
| redward |
I already have a handy haversack. I was looking for a neat something to occupy my vest slot and this seemed useful at the time. I guess not. Was just curious if someone knew of a few handy things that should be always on hand should my haversack and I become separated. A kind of emergency backup, if you will.
If you have any suggestions as to what I should replace it with or some better way to use the gold I'm open.
As for my classes, the linked 'front liner' text is a thread about my character from a few days ago. All info you need should be there. If not, just ask.
You can always pack a few potions of Enlarge Person. In addition to the reach and damage buffs, being larger than your target will give you a +4 to Intimidate checks.
Choon
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I have right around 10k gold at this moment, but i'll be getting more very soon (or so our DM has hinted) so don't worry about a limit.
Ioun stone of deeper darkness? Haven't heard of that before. Thanks for the suggestions. :)
Which figurine/feather tokens would you take? There are quite a few of them.
Choon
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Blackbloodtroll: oh, Excelent idea! A wand is kinda spendy, but worth it as I can shrink doors and rams and all kinds of useful things into slips of paper that I can store in one of the pockets. I can have a filing cabinet of useful crap!
Jarred: also an Excelent idea. I was looking for a way to do this when I started the build but didnt see that spell. :)
Looks like wands are the way to go so far. More ideas welcome. :)
psionichamster
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Shrink item will up your options. With this, anything 16lbs or less can be held.
This.
For real. 16 lbs of fire, premade, is a significant deterrent.
A 16 lb (2 gallons) barrel of Water/Ale/Acid/Etc should come in handy more than once.
A wand or two would no go awry (although wrist sheaths work well for that, especially spring-loaded ones).
Definitely consider a "get out of jail" survival kit. Bag with empty waterskin, dagger, fishing line, poncho, etc, all under shrink item should fit well.
Choon
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What are the limits of shrinking things? Could the fire be turned into a paper with fire on it. Likewise with the nets. Do they become tiny nets or can I literally carry hundreds of different things in what is basically a pocket-turned-filing cabinet?
How exactly would 16 lb. of fire work? 16 lbs. of fuel, pre-lit? or literally 16 lb. worth of fire (basically a huge explosion)?