"Cure" spell minimum amounts?


Homebrew and House Rules


Does anyone out there play a house rule minimum heal amount to "cure" spells? I'd love to hear if any other groups out there have a variant or house rule to heals, like re-roll "1's or 2's" etc ...

Usually not a huge deal, but man it sucks as a healer when you cast one of your spells and roll a "1" to heal somebody in a pinch and they just look at you like ... "seriously?"


I usually let them take the average (rounded down) of whatever the die is if they opt for it before they roll.


Our house rule ever since 2e has been "no 1s on healing or hit points." If you roll a 1, you get to reroll until you don't. Twos, you're stuck with. :)


not a bad houserule, but since the clerics are normally the ones doing the healing, they tend to roll a 1, look at you and say, "I guess my God decided that you were unworthy to live"

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