| Eriyoth |
Hi all,
So i'm going to play a witch in an underdark campaign and the DM allowed me and one other player to play Svirneblins, I'm going to be a gravewalker witch and the other a druid. The other players so far are: Drow Ninja later assassin, 2 Female Drow Clerics, and possibly a Fighter of some sort.
I know the svirfneblin isn't optimal for a witch but.... look at those bonuses...*drools*. So yeah my stats are:
str 10 dex 14 con 12 int 18 wis 12 cha 8.
I'm level 2 and i picked the Cauldron hex (for cook people )and extra hex for Slumber with the shadows patron.
I was thinking of taking craft wondrous. And was wondering what i should do for the couple next feats. Should i just get extra Hex and mix spell penetration in there for those pesky underdark SR critters. I pretty much know what Hex to take, theres plenty of guides around and stuff, but just slightly unsure about feats
Oh and we're obviously all Evil :P
thanks
| Eriyoth |
You may find the spell resistance a pain sometimes. A standard action to let it down and receive beneficial spells. This is even more problematic when you are unconscious and cannot take standard actions.
I figured i could live with it, we have to take underdark races, and i wanted to play an arcane caster. So my choices pretty much all have SR. Hopefully the clerics will take spell penetration and be able to penetrate my SR ^^