
Armour |

Does the spell Magic Weapon (and Greater MW) give a weapon temporary hit points? The spells by RAW simply give a enhancement bonus, and the weapon hardness and HP table states that weapons get bonuses to those stats if it has an enhancement bonus.
It isn't clear if a spell will give the bonus hardness and HP though, as its a temporary effect.
As a secondary question, does a weapon or armour with other special properties get the extra hardness and HP, even though it isn't directly a enhancement bonus? Example: a +1 flaming longsword getting bonus hardness and HP equal to a +2 weapon. If not, it continues the trend that straight-up + enhancement weapons are better than anything else, which is a bit boring when it comes to flavour.