Sword of Truth Pathfinder Game


Homebrew and House Rules

Dark Archive

I am running a monthly home game based on the Sword of Truth books by Terry Goodkind using the Pathfinder rule set. Does anyone have any suggestions or advice for me as I wish to keep this as long running campaign? I have adapted the classes to fit the world but left the core rules in place. I gave the arcane casters access to healing and tweeked some online representations of the Mord Sith and Confessor classes. I have set the story twenty years after the book Confessor and am not using the book Omen Machine. I have run one session so far and it seemed to work fairly well. I also stated out a gar based on the girillon from the bestiary. Thoughts or input would be appreciated. My basic plotline is elves have entered the world from a new dimensional riftt that they opened and no one knows how to take them yet.

Matt


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Most of the monsters and encounters within those books can be taken from existing monsters.

Heart hounds could simply be Advanced Wolves and those undead shadows that kill with a touch could just be undead shadows that kill with a touch.

Give me a list of things you want represented and I will either give you existing equivalents or possibly even stat some of them up for you.

Dark Archive

I was looking more for story type ideas that fit with the books so I did not totally tear apart the world he created. Any ideas on specific encounters? Heart Hounds are definately going in though thanks.

Matt

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