| blindiebyrd |
Little background: First, I'm a long time DM and though I've run 3.5 in the past, this will be my first foray into Pathfinder. Second, I'm looking to run something very...Epic Fantasy for my group as most have never played a straight fantasy campaign before. Third, myself and a couple of my players are visually impaired, while this has yet to be to much of an hurdle, I'm concerned about maps.
SO! The questions: What's the best AP to run if I want to fluff it up with some modules? Which one has easy maps? Which do you feel is the most "Epic Fantasy"?
On a side note, is there a dice roller out there that would be screen reader compatible? Also, character sheets that would be compatible as well? Any other advise for us handy capable gamers?
Thanks for the help!
| atheral |
Little background: First, I'm a long time DM and though I've run 3.5 in the past, this will be my first foray into Pathfinder. Second, I'm looking to run something very...Epic Fantasy for my group as most have never played a straight fantasy campaign before. Third, myself and a couple of my players are visually impaired, while this has yet to be to much of an hurdle, I'm concerned about maps.
SO! The questions: What's the best AP to run if I want to fluff it up with some modules? Which one has easy maps? Which do you feel is the most "Epic Fantasy"?
On a side note, is there a dice roller out there that would be screen reader compatible? Also, character sheets that would be compatible as well? Any other advise for us handy capable gamers?
Thanks for the help!
I can't vouch for best, but after doing a little bit of research I plan on running rise of the runelords when the anniversary edition comes out and interspersing Feast of Ravensmoor, The Harrowing, and Tomb of the Iron Medusa at level appropriate intervals, then follow that up with a "sequal" of The shattered Star AP (second generation characters or some such I'm thinking). Pretty much a Varisia based set of adventures.
| WelbyBumpus |
Third, myself and a couple of my players are visually impaired, while this has yet to be to much of an hurdle, I'm concerned about maps.
My wife is legally blind, but we make her GM anyway! :) She finds it best to magnify the map while prepping the adventure (usually with a hand-held magnifier, but sometimes electronically). When it comes to mapping during play, higher contrast is better: we use dark markers on a very light-colored battlemat, preferably one with darker grid lines. When possible, we make PC minis easily distinguishable from enemy minis (sometimes going so far as to use actual minis for PCs and dice or tokens for enemies). All these things seem to help her, so will probably help you and your players.
| blindiebyrd |
Yeah, I use PDF's exclusivly because JAWS can read it. I have a small amount of vision, so I may be able to do maps and high contrast is the greatest thing since sliced bread for me! I just don't think I've ever heard of a black mat with white marker combo. Could be wrong though. As for dice rollers, while they may be all over the place, many of them are just not acesseable. Many use flash, which is our kryptonite. We're looking for one that can be used with a screen reader otherwise it's worthless to us and googling JAWS accessable Dice Roller got me nothing of use.
Thanks for the input guys! I'll let you know how it goes.