| Archaeik |
| 1 person marked this as FAQ candidate. |
This weapon property can only be used once per round, and only works with magical abilities of the same type as the weapon (melee or ranged).
Does that line restrict it's use when TWF/MWF with weapons that each have it?
And if you can TWF activating both weapons with the property, how does it work for AoMF? (given that Speed is the exception, not the rule)
| The Elusive Jackalope |
Does that line restrict it's use when TWF/MWF with weapons that each have it?
It appears yes. Each conductive can be used once per turn, but if you have multiple conductive weapons (either through fighting with 2 weapons or through the use of the Quick Draw feat between attacks) you can activate them each seperately. This is powerful, but expensive (both in monetary cost of adding the property to multiple weapons and the drain on abilities with limited uses per day).
And if you can TWF activating both weapons with the property, how does it work for AoMF? (given that Speed is the exception, not the rule)
When using an unarmed strike while having an amulet of mighty fists on you would gain the conductive of the item only once per turn, since your unarmed strike is a single weapon. If a creature had multiple natural weapons, each would be enhanced seperately and each natural weapon would be allowed to use the amulet in one turn, as is my understanding.
| Archaeik |
I'm actually a bit inclined to read it the other way... (the way it's worded leads me to believe the property itself is 1/r instead of 1/r/weapon)
Anyway, AoMF dragging defending into this...
Many people say that the amulet itself counts as the weapon, which is why you can't "defend" with 8 natural attacks, each adding to your dodge bonus. If that's the case, shouldn't it function the same way for conductive?
Also, wouldn't allowing it to activate on multiple attacks (from a creature who has unlimited/day uses) get rather silly? <-the unlimited being the point of posting in the first place