CptTylorX
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I'm just getting into PFS play, as a Serpentine Sorcerer, and am wanting to check an idea my current sorcerer concept.
Since I hit 8th level, as a human sorcerer, I've taken the ability to add lower level spells to my book, and recently took "Toxic Gift"
My idea is to cast an extended Delay Poison, Duration of 1h per level. So 16hours, and then inject myself with my con drain poison, (due to my robes, my poison is a d4 con damage 6 rounds, immediate onset).
I'm effectively than poisoned (to my knowledge), with the results happening at the end of the Delay Poison, (which I then in 16 hours recast as an extended again). I believe this qualifies for Toxic Gift, that I be poisoned, and then as it uses my spell DC versus my DC, and my familiar can deliver it (Serpentine get a viper familiar with a +9 touch attack, and I cast shield and mage armor to give him a 27/28ac)
I know its a manipulation with the rules, and that I am running a very thin line, should I be dispelled, but can anyone see any holes in the strategy, or is this against the raw? Just curious about how this build has gone.
-Skip
Jorda75
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I think the major issue is what order you are forced to cast the spells in and what your DM's interpretation of "immune to poison" and "affected by poison" are.
If you cast Delay Poison first and then inject yourself the DM could rule that as you are currently immune to the poison it does not metabolize in your system and thus cannot be used for Toxic Gift since you are not affected by the poison ("You draw upon the poison in your body and duplicate its effects in the target, which is affected by the same poison you are.").
However on a personal level I would allow it, ruling that the poison is in your system and the magic is stopping it from effecting you, but just as you could have the poison removed by magic before the duration of Delay Poison is up you could also transfer it to others via magic. It does indeed come with risk, a quick dispel and you're in serious trouble. I would say that the fact it takes two spells and has risk involved makes it a viable options, so long as you don't abuse it too much ^_^
CptTylorX
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Below is Delay Poison, which is why I'd think I'm good with self injecting after the spell is up.
The subject becomes temporarily immune to poison. Any
poison in its system or any poison to which it is exposed during
the spell’s duration does not affect the subject until the spell’s
duration has expired. Delay poison does not cure any damage that
poison may have already done.
calagnar
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Delay Poison
DESCRIPTIONThe subject becomes temporarily immune to poison. Any poison in its system or any poison to which it is exposed during the spell's duration does not affect the subject until the spell's duration has expired. Delay poison does not cure any damage that poison may have already done.
Toxic Gift
DESCRIPTION You can cast this spell only if you are currently poisoned. You draw upon the poison in your body and duplicate its effects in the target, which is affected by the same poison you are, except it uses this spell’s DC instead of the poison’s normal DC. If you are affected by more than one poison, you must choose one to afflict upon the target.
Dose not work becous you are not poisoned why Delay Poison is in effect. This is for PFSP no house rules allowed.
CptTylorX
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Jiggy, It is cumbersome, but when it work's pretty darn cool.
Its a 1d4 con damage for 6 rounds, with two saves, and I cast toxic gift a lot, to it stacks the dc for the save as well increases duration. First cast is DC20, second is DC22 if the first failed. Its based on the serpentine blood line poison, and me trying to get something out of it.
It's just a lot of prep to make a spell work, but no more cumbersome than any other save based spells. ^_^
| hogarth |
Come to think of it, just take a level of Bard and cast beguiling gift, handing them a vial of ingestion poison. Done.
As noted, that would have a low spell DC and a low poison DC, and it would be relatively expensive.
The real answer is "just wait until level 9, and then you can cast Poison to your heart's content". :-)
| thebutler |
I think some of the real potential for this spell combo is being missed. It has potential to seriously buff weaker poisons, such as the DC 13 Drow poison. I'm playing a magus at the moment, and if I use my spellstrike ability to deliver the touch attack for the Toxic gift with my weapon, so I can also apply the effects from another dose of the same poison previously applied to the weapon at the same time. If I bat my eyes at the party alchemist beforehand I can get him to put a sticky, concentrated poison on my weapon as well.(lasts for his Int bonus of hits, effective two doses per hit) One attack for essentially three doses of poison, for an overall DC of 13+Int+4, probably around 21. Add in the fact that Magus can make multiple attacks with spell combat, AND resolve all these attacks as touch if he takes the accurate strike arcana, you can plaster on two more doses of the concentrated poison, for a grand total equivalent of 6 doses of cheap poison on top of a ~DC 17 poison, making for a ridiculous DC 29 save or unconscious. For 225 gp, at magus level 9. Obviously this would work only once per fight though. Since the poison is cheap, though, you can get other people in on it and up the DC even further.
Tell me what you think, I still have yet to pull this on the DM. :)